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Auctionformer: A Unified Deep Learning Algorithm for Solving Equilibrium Strategies in Auction Games

ICML 2024 · Architectures and efficiency › Pruning and efficient tuning · approach: Low-rank compression and merging

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Proposes Auctionformer, a BERT-based transformer that tokenizes diverse single-item auctions and solves approximate Bayes-Nash equilibrium bidding strategies in one forward pass, trained with a Nash-error loss and adapted via a few-shot preservation-loss scheme.

Problem

Solving approximate Bayesian Nash equilibria across many auction mechanisms and bidder configurations, where existing no-regret, MARL, and numerical solvers are mechanism-specific and resource-intensive.

Approach

Tokenize mechanisms and discretized bidder value distributions into a standard token sequence fed to a pretrained Transformer with an attention-based value-query decoder, and train it with the Nash (max exploitability) error as loss instead of MSE/CE, so no equilibrium labels are needed; few-shot adaptation uses Nash loss plus a preservation loss on prior data.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
fine-tune the pretrained model on new bidder-count cases with Nash loss only (ablation)Auctionformer · Few-shot transfer to 15- and 20-bidder auctionsNash error (LNash): 1.56e-04 -> 1.90e-02; 1.56e-04 -> 6.15e-02; 5.67e-02 -> 2.01e-03; 7.25e-02 -> 4.01e-03Mixed
add preservation loss to Nash-loss fine-tuning (ablation)Auctionformer · Few-shot transfer to 15- and 20-bidder auctionsNash error (LNash): 1.90e-02 -> 4.01e-04; 2.01e-03 -> 2.94e-03; 6.15e-02 -> 4.96e-04; 4.01e-03 -> 6.82e-03Mixed
use a larger pretrained language model (ablation)Auctionformer · validation auction gamesrequired training epochs to LNash ≤ 10−3: 81; 51; 19; 7; 5Helped

Surprising findings

Limitations

Experimental setup

Datasets: synthetic auction games with Uniform and Gaussian value distributions

Benchmarks: synthetic auction games (FP, SP, FP+Ent, SP+Ent)

Metrics: Nash error (max exploitability) L2 distance to theoretical solution runtime

Baselines: MWU MLPNet NPGA SODA SM backward-shooting

Builds on: BERT RegretNet Nikaido-Isoda function DreamBooth

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