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Multi-Agent Reinforcement Learning with Hierarchical Coordination for Emergency Responder Stationing
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Replaces the MCTS low-level and high-level planners of a hierarchical emergency responder repositioning framework with DDPG actor-critic agents (transformer-based low-level actors, combinatorial discretization), cutting per-decision time from minutes to about 0.22 s while slightly reducing response times on Nashville data.
Problem
Proactive repositioning of emergency responders (ambulances) among depots is combinatorially large and uncertain; the best existing hierarchical MCTS method needs minutes per decision, too slow for emergency response.
Approach
Keep the spatial hierarchical decomposition but replace online MCTS with DDPG-trained actor-critic agents: transformer-XL low-level actors handle variable-size responder sets, continuous actor outputs are mapped to discrete allocations via maximum-weight matching (low level) and min-cost flow (high level), and the high-level reward is estimated from low-level critic values.
Key results
- Per-decision computation time about 0.22 s versus about 3 minutes for the MCTS baseline, roughly three orders of magnitude faster.
- Average response time about 5 seconds lower than MCTS with 5-region segmentation and 13 seconds lower with 7-region segmentation.
- A centralized variant of the learned approach performs 66 seconds worse than the hierarchical approach; DRLSN response times are about 50% worse.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| replace online MCTS planning with hierarchical DDPG agents | Emergency responder stationing in Nashville · Nashville decision-making | decision time: 3 minutes -> 0.22 seconds | Helped |
| replace MCTS with hierarchical DDPG | Emergency responder stationing · Nashville 5-region segmentation | average response time: 5 seconds lower than MCTS | Helped |
| replace MCTS with hierarchical DDPG | Emergency responder stationing · Nashville 7-region segmentation | average response time: 13 seconds lower than MCTS | Helped |
| replace the TrXL actor with a GTrXL actor (ablation) | Low-level agent with the prior-work HLP · Nashville, 26 responders | average response time: 5 seconds higher than TrXL | Hurt |
| replace the TrXL actor with an LSTM actor (ablation) | Low-level agent with the prior-work HLP · Nashville, 26 responders | average response time: 18 seconds higher than TrXL | Hurt |
| use a single region instead of hierarchical coordination (ablation) | Hierarchical DDPG · Nashville | average response time: 66 seconds worse than hierarchical approach | Hurt |
| redistribute responders when incident rates change instead of after every incident | Emergency responder stationing · Emergency responder stationing | average response time | Helped |
Surprising findings
- A centralized (single-region) learned variant performs substantially worse than the hierarchical version.
Limitations
- Low-level training takes about 1 day to up to 14 days per region depending on depot count.
- Evaluated only on Nashville in the main text; Seattle results deferred to appendix.
- Response-time gains over MCTS are modest (5 to 13 seconds).
Experimental setup
Datasets: Nashville emergency response incident chains Seattle emergency response data
Benchmarks: Nashville incident chains (10 held-out) Seattle incident data
Metrics: average response time (seconds) computation time per decision
Baselines: MCTS DRLSN p-median policy greedy policy static policy GTrXL LSTM
Builds on: DDPG Transformer-XL hierarchical MCTS repositioning framework (Sivagnanam et al. / Pettet et al.) DRLSN
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