Research map / Learning theory and algorithms / Submodular and game algorithms
Are Equivariant Equilibrium Approximators Beneficial?
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Enforce OPI/PPE for NE or PE for CE/CCE with orbit averaging | Equilibrium approximator classes · NE, CE, and CCE approximators | covering number: The projected classes have covering numbers no greater than the general classes | Helped |
| Use a smaller-covering-number equivariant class | Equilibrium approximators · Generalization to games drawn from the training payoff distribution | generalization bound and sample complexity: Both decrease with the decrease of covering numbers | Helped |
| Apply PE projection Q | CE/CCE approximator · Permutation-invariant payoff distributions | expected equilibrium approximation (exploitability): \mathbb{E}_{u \sim \mathcal{D}}[\mathcal{E}(\mathcal{Q} \fcCE(u), u)] \le \mathbb{E}_{u \sim \mathcal{D}}[\mathcal{E}(\f | Helped |
| Apply O or P projection | NE approximator · Permutation-invariant payoff distributions for bimatrix constant-sum games | expected sum of exploitabilities: \mathbb{E}_{u \sim \mathcal{D}}[\sum_i \mathcal{E}_i((\mathcal{X} \fNE)(u), u)] \le \mathbb{E}_{u \sim \mathcal{D}}[\sum | Helped |
| Add O projection to a PPE approximator | PPE NE approximator · Permutation-invariant payoff distributions for bimatrix games | expected NE approximation: \mathbb{E}_{u \sim \mathcal{D}}[\mathcal{E}((\mathcal{O} \fNE)(u), u)] \le \mathbb{E}_{u \sim \mathcal{D}}[\mathcal{E}(\ | Helped |
| Add P projection to an OPI approximator | OPI NE approximator · Permutation-invariant payoff distributions | expected NE approximation: \mathbb{E}_{u \sim \mathcal{D}}[\mathcal{E}((\mathcal{P} \fNE)(u), u)] \le \mathbb{E}_{u \sim \mathcal{D}}[\mathcal{E}(\ | Helped |
| Constrain the output to satisfy PE | (C)CE approximator · Games with n ≤ N players and |A_i| ≤ M | worst social welfare ratio: 1 | No clear effect |
| Constrain the output to satisfy OPI | NE approximator · Games with n ≤ N players and |A_i| ≤ M | worst social welfare ratio: \frac{1}{M^{N-1}} | Hurt |
| Constrain the output to satisfy PPE | NE approximator · Games with n ≤ N players and |A_i| ≤ M | worst social welfare ratio: \le \frac{1}{M} | Hurt |
| Constrain the output to satisfy both PPE and OPI | Exact NE oracle · Games with n ≤ N players and |A_i| ≤ M, M ≥ 3 | worst social welfare ratio: 0 | Hurt |
| Require permutation equivariance/invariance | NE, CE, and CCE approximators · Permutation-invariant games with non-fixed pure-equilibrium actions | equilibria the approximator can find | Hurt |
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