Research map / Bandits and online learning / Online convex optimization and games
Risk-Averse No-Regret Learning in Online Convex Games
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Reuse samples from the previous iteration to estimate CVaR (ablation) | Risk-averse learning · Online convex games | CVaR estimation error: strictly less than that achieved without reusing previous samples | Helped |
| Reuse samples from the previous iteration (ablation) | Risk-averse learning · Cournot game | convergence speed | Helped |
| Use residual feedback in the CVaR gradient estimate (ablation) | Risk-averse learning · Cournot game | gradient-estimate variance | Helped |
| Use residual feedback in the CVaR gradient estimate (ablation) | Risk-averse learning · Cournot game | CVaR | No clear effect |
Closest papers by meaning
- Adaptive Sampling for Stochastic Risk-Averse Learning (NeurIPS 2020 · similarity 0.91)
- Near-Minimax-Optimal Risk-Sensitive Reinforcement Learning with CVaR (ICML 2023 · similarity 0.90)
- Minimizing Regret on Reflexive Banach Spaces and Nash Equilibria in Continuous Zero-Sum Games (NeurIPS 2016 · similarity 0.89)
- Best of Both Worlds: Regret Minimization versus Minimax Play (ICML 2025 · similarity 0.89)
- No-regret learning in games with noisy feedback: Faster rates and adaptivity via learning rate separation (NeurIPS 2022 · similarity 0.89)
- Adaptive Regret for Bandits Made Possible: Two Queries Suffice (ICLR 2024 · similarity 0.88)
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