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Risk-Averse No-Regret Learning in Online Convex Games

ICML 2022 · Bandits and online learning › Online convex optimization and games · approach: Dynamic and adaptive regret · 1 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Reuse samples from the previous iteration to estimate CVaR (ablation)Risk-averse learning · Online convex gamesCVaR estimation error: strictly less than that achieved without reusing previous samplesHelped
Reuse samples from the previous iteration (ablation)Risk-averse learning · Cournot gameconvergence speedHelped
Use residual feedback in the CVaR gradient estimate (ablation)Risk-averse learning · Cournot gamegradient-estimate varianceHelped
Use residual feedback in the CVaR gradient estimate (ablation)Risk-averse learning · Cournot gameCVaRNo clear effect

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