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Research map / Multi-agent systems and games / Cooperative multi-agent RL

Difference Advantage Estimation for Multi-Agent Policy Gradients

ICML 2022 · Multi-agent systems and games › Cooperative multi-agent RL · approach: Decentralized actor-critic MARL

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Replace GAE advantage (beta=0) with DAE using beta around 0.6 to 0.9 (credit assignment via potential-based difference rewards)MAPPO advantage estimation · SMAC (easy, hard, super hard maps)test win rateHelped
Set beta=1 (pure difference rewards / aristocrat utility advantage) (ablation)MAPPO advantage estimation · SMACtest win rateHurt
Set beta=1 instead of 0.95 in MPE tasks (ablation)MAPPO advantage estimation · MPE cooperative navigation, line control, formation controlepisode rewardMixed
Increase beta from 0 to 1 on the 16-step matrix game (ablation)MAPPO advantage estimation · 16-step matrix gameepisode rewardHelped
Replace GAE with COMA counterfactual advantage (ablation)MAPPO · SMACtest win rateHurt
Increase beta to 0.9 on hard/easy SMAC maps (ablation)DAE · SMAC easy and hard mapstest win rateMixed
Tune beta down with task difficulty (beta=0.6 best on hard, 0.3 best on super hard) (ablation)DAE · SMAC hard and super hard mapstest win rateHelped
Use DAE (beta in 0 to 1) instead of GAE (ablation)MAPPO · SMACstandard deviation of advantagesNo clear effect

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