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Research map / Reinforcement learning / Visual and representation RL

Fast active learning for pure exploration in reinforcement learning

ICML 2021 · Reinforcement learning › Visual and representation RL · approach: Novelty and impact-driven exploration · 25 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use exploration bonuses scaling with 1/n rather than the standard 1/√nOurAlgorithmRF · Reward-free explorationsample complexity upper bound dependence on horizon H: improves the bound by a factor of HHelped
Use an accessible upper bound on simple regret for stopping and policy predictionOurAlgorithmBPI · Best-policy identificationsample complexity upper bound: H^4SA -> H^3SAHelped
Replace random recommendation from regret-minimization with a data-dependent predictionBPI · Best-policy identificationsample complexity dependence on δ: 1/δ^2 -> log(1/δ)Helped

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