Research map / Bandits and online learning / Online convex optimization and games
Real-Time Optimisation for Online Learning in Auctions
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use V-Conv-OGA instead of ERM at every step | Online monopoly-price learning for a stationary bidder · Stationary bidder | update complexity: \mathcal{O}(t) -> \mathcal{O}(1) | Helped |
| Use V-Conv-OGA instead of ERM at every step | Online monopoly-price learning for a stationary bidder · Stationary bidder | memory complexity: \mathcal{O}(t) -> \mathcal{O}(1) | Helped |
| Use V-Conv-OGA instead of ERM at every step | Online monopoly-price learning for a stationary bidder · Stationary bidder | convergence rate: \mathcal{O}(1/t) -> \mathcal{O}(1/\sqrt{t}) | Hurt |
| Discretise ERM on a grid of resolution 1/√t | ERM · Stationary bidder | update complexity: \mathcal{O}(t) -> \mathcal{O}(\sqrt{t}) | Helped |
| Discretise ERM on a grid of resolution 1/√t | ERM · Stationary bidder | memory complexity: \mathcal{O}(t) -> \mathcal{O}(\sqrt{t}) | Helped |
| Smooth the instantaneous revenue by convolution | Online gradient ascent for monopoly-price learning · Stationary bidder | gradient bias | Helped |
| Decrease the smoothing kernel over time | Conv-OGA, yielding V-Conv-OGA · Stationary bidder | squared reserve-price error: \tilde{\mathcal{O}}\big(t^{-1/2}\big) | Helped |
| Use a Gaussian kernel that decays slower than 1/√t (ablation) | V-Conv-OGA · Stationary bidder | convergence speed | Hurt |
| Decrease the Gaussian kernel faster than 1/√t (ablation) | V-Conv-OGA · Stationary bidder | convergence stability | Hurt |
| Use Conv-OGA with a constant learning rate and fixed smoothing | Online monopoly-price tracking · Non-stationary bidder | dynamic regret: \mathcal{O}(\sqrt{T}) | Helped |
| Increase the constant learning rate (ablation) | Conv-OGA · Non-stationary bidder | adaptation after a distribution switch | Helped |
| Increase the constant learning rate (ablation) | Conv-OGA · Non-stationary bidder | asymptotic error band | Hurt |
Closest papers by meaning
- Learning to Bid in Repeated First-Price Auctions with Budgets (ICML 2023 · similarity 0.89)
- Learning Bayesian Nash Equilibrium in Auction Games via Approximate Best Response (ICML 2025 · similarity 0.87)
- AuctionNet: A Novel Benchmark for Decision-Making in Large-Scale Games (NeurIPS 2024 · similarity 0.87)
- Increasing Revenue in Efficient Combinatorial Auctions by Learning to Generate Artificial Competition (AAAI 2025 · similarity 0.87)
- No-Regret Online Autobidding Algorithms in First-price Auctions (NeurIPS 2025 · similarity 0.86)
- Learning-Augmented Online Bidding in Stochastic Settings (NeurIPS 2025 · similarity 0.86)
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