Research map / Bandits and online learning / Contextual bandits and Thompson sampling
Linear bandits with Stochastic Delayed Feedback
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use OTFLinUCB instead of OTFLinTS | the proposed delayed linear bandit algorithms · Geometric delays, all three reported (m, μ) settings | cumulative regret | Helped |
| Increase the window from m=100 to m=500 (ablation) | OTFLinUCB · Geometric delays with μ=100 | cumulative regret | Mixed |
| Set the window below the mean delay, with m=100 and μ=500 (ablation) | OTFLinUCB and OTFLinTS · Geometric delays | cumulative regret: 1/τ_m = 5.5 | Hurt |
| Use a window larger than the mean delay, with m=500 and μ=100 (ablation) | OTFLinUCB and OTFLinTS · Geometric delays | cumulative regret: τ_m=0.993 | Helped |
| Use a window m=2000 with delays drawn from an empirical heavy-tailed distribution (ablation) | OTFLinUCB · Heavy-tailed delays | cumulative regret | No clear effect |
Closest papers by meaning
- Near-Optimal Stochastic Linear Bandits with Delay (NeurIPS 2026 · similarity 0.93)
- Delay and Cooperation in Nonstochastic Linear Bandits (NeurIPS 2020 · similarity 0.91)
- Learning in Generalized Linear Contextual Bandits with Stochastic Delays (NeurIPS 2019 · similarity 0.91)
- Contextual Linear Bandits with Delay as Payoff (ICML 2025 · similarity 0.90)
- Delay as Payoff in MAB (AAAI 2025 · similarity 0.89)
- A Best-of-both-worlds Algorithm for Bandits with Delayed Feedback with Robustness to Excessive Delays (NeurIPS 2024 · similarity 0.89)
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