Research map / Reinforcement learning / Visual and representation RL
Curiosity-Bottleneck: Exploration By Distilling Task-Specific Novelty
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add KL (compression) term to value-predictive objective, i.e. CB vs CB-noKL (ablation) | CB intrinsic reward · MNIST and Fashion-MNIST static classification with distractions | SDR score | Helped |
| Use CB intrinsic reward instead of task-agnostic baselines (RND, SimHash) | exploration bonus on static image classification · Fashion-MNIST with Box, Noise and Object distractions | SDR score | Helped |
| Use CB intrinsic reward instead of RND/SimHash in Treasure Hunt | PPO agent · Treasure Hunt grid world with Random Box distraction | mean episodic reward | Helped |
| Use CB intrinsic reward instead of baselines in distractive Atari games | PPO agent (CNN policy) · Gravitar, Montezuma's Revenge, Solaris with Random Box distraction | mean episodic return | Helped |
| Use recurrent (RNN) policy instead of CNN policy | CB and baselines · Atari distractive games | mean episodic return | No clear effect |
| Use CB in environments without distractions | CB intrinsic reward · Atari hard exploration games without distraction | mean episodic return | Mixed |
Closest papers by meaning
- DISCOVER: Automated Curricula for Sparse-Reward Reinforcement Learning (NeurIPS 2025 · similarity 0.88)
- Catching Two Birds with One Stone: Reward Shaping with Dual Random Networks for Balancing Exploration and Exploitation (ICML 2025 · similarity 0.88)
- MaxInfoRL: Boosting exploration in reinforcement learning through information gain maximization (ICLR 2025 · similarity 0.87)
- Rethinking Exploration in Reinforcement Learning with Effective Metric-Based Exploration Bonus (NeurIPS 2024 · similarity 0.87)
- Wonder Wins Ways: Curiosity-Driven Exploration through Multi-Agent Contextual Calibration (NeurIPS 2025 · similarity 0.87)
- CIG: Exploration via Conditional Information Gain (NeurIPS 2026 · similarity 0.87)
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