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Research map / Reinforcement learning / Visual and representation RL

Curiosity-Bottleneck: Exploration By Distilling Task-Specific Novelty

ICML 2019 · Reinforcement learning › Visual and representation RL · approach: Novelty and impact-driven exploration · 23 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add KL (compression) term to value-predictive objective, i.e. CB vs CB-noKL (ablation)CB intrinsic reward · MNIST and Fashion-MNIST static classification with distractionsSDR scoreHelped
Use CB intrinsic reward instead of task-agnostic baselines (RND, SimHash)exploration bonus on static image classification · Fashion-MNIST with Box, Noise and Object distractionsSDR scoreHelped
Use CB intrinsic reward instead of RND/SimHash in Treasure HuntPPO agent · Treasure Hunt grid world with Random Box distractionmean episodic rewardHelped
Use CB intrinsic reward instead of baselines in distractive Atari gamesPPO agent (CNN policy) · Gravitar, Montezuma's Revenge, Solaris with Random Box distractionmean episodic returnHelped
Use recurrent (RNN) policy instead of CNN policyCB and baselines · Atari distractive gamesmean episodic returnNo clear effect
Use CB in environments without distractionsCB intrinsic reward · Atari hard exploration games without distractionmean episodic returnMixed

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