Research map / Multi-agent systems and games / Human-AI and goal-conditioned
Learning Policy Representations in Multiagent Systems
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| combine imitation and agent identification objectives (ablation) | policy representations · RoboSumo weak generalization | IICR: 0.25 -> 0.22 | Helped |
| combine imitation and agent identification objectives (ablation) | policy representations · RoboSumo weak generalization | accuracy: 0.67 -> 0.73 | Helped |
| combine imitation and agent identification objectives (ablation) | policy representations · RoboSumo strong generalization | accuracy: 0.56 -> 0.56 | No clear effect |
| use imitation objective without agent identification (ablation) | policy representations · RoboSumo weak generalization | IICR: 0.25 -> 0.24 | Helped |
| use imitation objective without agent identification (ablation) | policy representations · RoboSumo strong generalization | accuracy: 0.56 -> 0.60 | Helped |
| use agent identification objective without imitation (ablation) | policy representations · ParticleWorld weak generalization | IICR: 0.58 -> 0.50 | Helped |
| use agent identification objective without imitation (ablation) | policy representations · ParticleWorld strong generalization | IICR: 0.86 -> 0.82 | Helped |
| condition the speaker policy on listener representations | MADDPG speaker policy · ParticleWorld test | average reward: -18.99 -> -17.20 | Helped |
| condition the speaker policy on listener representations | MADDPG speaker policy · ParticleWorld train | average reward: -11.66 -> -11.77 | Hurt |
| use Emb-Hyb rather than Emb-Im listener representations (ablation) | MADDPG speaker policy · ParticleWorld test | average reward: -17.75 -> -17.20 | Helped |
| use offline rather than online embeddings | RoboSumo embedding-conditioned policy · RoboSumo held-out opponents | win rate | Helped |
| provide an incorrect all-zero or random-opponent embedding (ablation) | RoboSumo embedding-conditioned policy · RoboSumo held-out opponents | win rate | Hurt |
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