Research map / Reinforcement learning / MDPs and planning
Exploiting Multiple Abstractions in Episodic RL via Reward Shaping
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use abstract-MDP value estimates as non-return-invariant reward shaping | Q-learning · 8-rooms | episode length | Helped |
| Use abstract-MDP value estimates as reward shaping | Dueling DQN · Continuous interaction task | episode length | Helped |
| Use abstract-MDP value estimates as reward shaping | Q-learning · 4-rooms | episode length | Mixed |
| Set terminal-state shaping potentials to zero (ablation) | Q-learning with abstract-value reward shaping · 8-rooms | episode length | Hurt |
| Add an impossible abstract transition from the pink region to the goal (ablation) | Q-learning with abstract-value reward shaping · 8-rooms | episode length | Hurt |
| Also add an impossible abstract transition from the blue region to the pink region (ablation) | Q-learning with abstract-value reward shaping · 8-rooms | episode length | Hurt |
| Use a modeled abstraction containing errors rather than uninformed exploration (ablation) | Q-learning with abstract-value reward shaping · 8-rooms | episode length | Helped |
Closest papers by meaning
- Learning to Utilize Shaping Rewards: A New Approach of Reward Shaping (NeurIPS 2020 · similarity 0.91)
- Temporal-Logic-Based Reward Shaping for Continuing Reinforcement Learning Tasks (AAAI 2021 · similarity 0.90)
- Autonomous Option Invention for Continual Hierarchical Reinforcement Learning and Planning (AAAI 2025 · similarity 0.90)
- Context-Sensitive Abstractions for Reinforcement Learning with Parameterized Actions (AAAI 2026 · similarity 0.90)
- BAMDP Shaping: a Unified Framework for Intrinsic Motivation and Reward Shaping (ICLR 2025 · similarity 0.89)
- Reconciling Spatial and Temporal Abstractions for Goal Representation (ICLR 2024 · similarity 0.88)
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