Research map / Bandits and online learning / Multi-armed bandits
Adaptive Multiple-Arm Identification
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use a hardness parameter that accounts for tolerated exchanges among near-boundary arms | AdaptiveTopK · ε-top-K arm identification | sample complexity: O(n/\sqrt{\epsilon}) vs. \Omega(n/\epsilon) | Helped |
| Remove the log n factor from the AdaptiveTopK sample-complexity bound | ImprovedTopK · ε-top-K arm identification | sample complexity: O((\log \epsilon^{-1} + \log \delta^{-1})H^{(t, \epsilon)}) vs. O((\log\log(\epsilon^{-1}) + \log n + \log\delta^{-1})H^ | Helped |
| Use the instance-dependent hardness parameter H^{(t, ε)} rather than H^{(0, ε)} | ImprovedTopK · ε-top-K arm identification | sample complexity: O((\log \epsilon^{-1} + \log \delta^{-1})H^{(t, \epsilon)}) vs. O((\log \delta^{-1} + \log H^{(0, \epsilon)})H^{(0, \eps | Helped |
| Allow a small number of accept/reject mistakes instead of requiring every classification to be correct | ImprovedTopK · ε-top-K arm identification | sample complexity: O((\log \epsilon^{-1} + \log \delta^{-1})H^{(t, \epsilon)}) | Helped |
| Use H^{(t, ε)} to characterize instance difficulty | ImprovedTopK · Worst-case ε-top-K arm identification | sample complexity: O\left(\frac{n}{\epsilon^2} \left(\log \epsilon^{-1} + \log \delta^{-1} \right) \right) vs. \Theta\left(\frac{n}{\epsilo | Mixed |
| Use an instance-dependent algorithm parameterized by H^{(t, ε)} | Any instance-dependent algorithm · Some instances with n = 2K and ε = Ω(n^{-1}) | sample complexity lower bound: H^{(t, \epsilon)} = \Theta(n); \Omega(n \log \epsilon^{-1}) | Hurt |
Closest papers by meaning
- Balancing Performance and Costs in Best Arm Identification (NeurIPS 2025 · similarity 0.91)
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- On Universally Optimal Algorithms for A/B Testing (ICML 2024 · similarity 0.91)
- Breaking the $\log(1/\Delta_2)$ Barrier: Better Batched Best Arm Identification with Adaptive Grids (ICLR 2025 · similarity 0.90)
- Near Optimal Best Arm Identification for Clustered Bandits (ICML 2025 · similarity 0.90)
- Best Arm Identification for Stochastic Rising Bandits (ICML 2024 · similarity 0.90)
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