Research map / Reinforcement learning / Imitation learning
Learning to Act without Actions
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Proposes LAPO, which learns latent actions from action-free videos via an inverse/forward dynamics consistency objective with vector quantization, then behavior-clones a latent policy that is decoded to true actions offline or fine-tuned online.
Problem
Web videos lack action labels, so standard imitation learning and offline RL cannot use them to pre-train embodied policies and world models.
Approach
Train an inverse dynamics model that outputs continuous latent actions from consecutive observations, jointly with a forward dynamics model that sees only past observations; a vector-quantized information bottleneck on the latent forces it to encode only the transition's essential effect, recovering the true action structure without any action labels.
Key results
- Online-decoded LAPO latent policy recovers full expert performance within 4M frames, while PPO from scratch reaches only 44% of expert performance in the same period.
- LAPO exceeds the expert (trained for 25M frames) in 9 of 16 Procgen tasks within 4M steps.
- A decoder trained on fewer than 256 labeled transitions matches the performance of PPO trained from scratch for 4M steps.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use LAPO's latent policy with supervised and RL decoding instead of training from scratch with PPO | Procgen policies · Procgen (16 games) | performance relative to expert: 44% of expert performance | Helped |
| decode the latent policy online with supervised learning and RL | LAPO latent policy · Procgen (16 games) | tasks exceeding expert performance: 9 of 16 tasks | Helped |
| train the decoder on a small action-labeled offline dataset | LAPO latent policy · Procgen (offline decoding) | performance versus PPO trained from scratch: less than 256 labeled transitions | Helped |
| remove vector quantization (ablation) | LAPO with RL decoding and no supervised learning · Procgen online decoding | online performance | Hurt |
| remove supervised learning from decoder training (ablation) | LAPO online decoding · Procgen online decoding | online performance | Mixed |
Surprising findings
- ILPO's policy collapses in several Procgen tasks, and when it does not collapse, online decoding does not outperform PPO from scratch.
- Latent action spaces recovered without any action labels show clusters closely aligned with true actions in most games.
Limitations
- Delayed action effects are predicted with the same delay, so the latent captures visible effects rather than the action itself.
- Significant stochasticity degrades the quality of the latent representation.
- Experiments use synthetic Procgen data rather than real web video; scaling to web-scale video is untested.
Experimental setup
Datasets: Procgen observation-only dataset (~8M frames from PPO expert) small action-labeled transition sets for decoder training
Benchmarks: Procgen Benchmark (16 games) continuous control tasks
Metrics: mean episodic return return relative to expert policy FDM loss
Baselines: PPO from scratch ILPO RL, no-SL ablation RL, no-SL, no-VQ ablation
Builds on: ILPO VQ-VAE PPO IMPALA-CNN behavior cloning
Closest papers by meaning
- Latent Action Learning Requires Supervision in the Presence of Distractors (ICML 2025 · similarity 0.89)
- Latent Action Pretraining from Videos (ICLR 2025 · similarity 0.88)
- Videos are Sample-Efficient Supervisions: Behavior Cloning from Videos via Latent Representations (NeurIPS 2025 · similarity 0.87)
- LAFP: Preserving Latent Action Structure in Latent Policy Learning via Flow Matching (NeurIPS 2026 · similarity 0.86)
- Learning an Actionable Discrete Diffusion Policy via Large-Scale Actionless Video Pre-Training (NeurIPS 2024 · similarity 0.86)
- Act to See, See to Act: Diffusion-Driven Perception-Action Interplay for Adaptive Policies (NeurIPS 2025 · similarity 0.86)
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