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Latent Action Pretraining from Videos

ICLR 2025 · Vision-language and multimodal › Robot action and navigation · approach: Vision-language-action foundation models · 0 citations (OpenAlex)

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Proposes LAPA, an unsupervised VLA pretraining method that learns discrete latent actions from unlabeled videos with a VQ-VAE-style quantizer, pretrains a VLM to predict them, then fine-tunes on small labeled robot data.

Problem

Vision-language-action models need ground-truth robot action labels collected by teleoperation during pretraining, which limits data scale; the paper asks whether action pretraining can use unlabeled internet/human videos.

Approach

Learn discrete latent actions between frame pairs with a VQ-VAE-based latent action quantization model (C-ViViT-style encoder/decoder, NSVQ, cross-attention decoder), then pretrain a VLM to predict these latent actions from observation and instruction, and finally map latents to robot actions via small-scale fine-tuning.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
pretrain with latent actions instead of ground-truth robot actionsLWM-Chat-1M 7B on Language Table · Language Table in-domain seensuccess rate: 77.0 -> 62.0Hurt
pretrain with latent actions instead of ground-truth robot actionsLWM-Chat-1M 7B on Language Table · Language Table in-domain unseensuccess rate: 58.8 -> 49.6Hurt
pretrain with latent actions instead of IDM-generated pseudo actionsLWM-Chat-1M 7B on Language Table · Language Table cross-task seensuccess rate: 72.0 -> 73.2Helped
pretrain with latent actions instead of IDM-generated pseudo actionsLWM-Chat-1M 7B on Language Table · Language Table cross-task unseensuccess rate: 60.8 -> 54.8Hurt
pretrain with latent actions instead of ground-truth robot actionsLWM-Chat-1M 7B on Language Table · Language Table cross-environment seensuccess rate: 64.8 -> 33.6Hurt
pretrain with latent actions instead of ground-truth robot actionsLWM-Chat-1M 7B on Language Table · Language Table cross-environment unseensuccess rate: 54.0 -> 29.6Hurt
pretrain with latent actions on Open-X rather than OpenVLA's action-labeled Open-X pretrainingreal-world tabletop manipulation · Real-world tabletop averagesuccess rate: 43.9 -> 50.1Helped
pretrain on human manipulation videos rather than Bridgev2 robot videosLAPA on real-world tabletop manipulation · Real-world tabletop averagesuccess rate: 36.8 -> 34.0Hurt
increase quantization window size to an extremely large value (ablation)LAPA on SIMPLER · SIMPLERsuccess rateHurt
increase the amount of fine-tuning data (ablation)LAPA on SIMPLER · SIMPLERsuccess rateHelped
increase human video pretraining data from 10% of Something-Something V2 to the full dataset (ablation)LAPA on SIMPLER · SIMPLERsuccess rateHelped
increase latent action sequence length (ablation)LAPA on Language Table · Language Tablesuccess rateHelped

Surprising findings

Limitations

Experimental setup

Datasets: Language Table SIMPLER Bridgev2 Open X-Embodiment Something-Something v2

Benchmarks: Language Table SIMPLER Real-world tabletop manipulation (Franka)

Metrics: success rate partial success score win rate

Baselines: Scratch UniPi VPT ActionVLA OpenVLA

Builds on: GENIE VQ-VAE C-ViViT NSVQ OpenVLA

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