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Progressive Fourier Neural Representation for Sequential Video Compilation
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Proposes Progressive Fourier Neural Representation (PFNR), which learns sparse Fourier-space subnetworks per video session and freezes them, enabling sequential compilation of neural video representations without forgetting.
Problem
Neural implicit representations (NeRV-style) encode each video with a one-to-one model and cannot accumulate or transfer representations across sequentially arriving videos without catastrophic forgetting.
Approach
Extends the weight-selection continual learner (WSN) with a Fourier Subnetwork Operator that splits weights into real and imaginary parts, learns per-session binary masks via learned weight scores (straight-through estimator), and freezes weights of finished sessions so previous videos decode losslessly while later sessions reuse them forward.
Key results
- On UVG8, PFNR with f-NeRV3 at c=50% reaches 32.12 average PSNR and 0.93 MS-SSIM with 0.0 BWT, versus 27.66 PSNR for WSN at the same capacity.
- On UVG17, PFNR f-NeRV3 (c=30%) reaches 31.72 average PSNR versus 26.80 for WSN, with zero backward transfer.
- PFNR outperforms the multi-task upper bound (MTL, 30.78 PSNR on UVG8) and all rehearsal and regularization baselines (EWC, iCaRL, ESMER).
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use f-NeRV3 instead of f-NeRV2 in PFNR | PFNR · UVG8 | average PSNR: 29.82 -> 32.12 | Helped |
| Use f-NeRV3 instead of f-NeRV2 in PFNR | PFNR · UVG8 | average MS-SSIM: 0.90 -> 0.93 | Helped |
| Use f-NeRV3 instead of f-NeRV2 in PFNR | PFNR · UVG17 | average PSNR: 29.36 -> 31.72 | Helped |
| Use f-NeRV3 instead of f-NeRV2 in PFNR | PFNR · UVG17 | average MS-SSIM: 0.90 -> 0.94 | Helped |
| Replace WSN with PFNR f-NeRV3 | Continual video representation · UVG8 | average PSNR: 27.66 -> 32.12 | Helped |
| Replace WSN with PFNR f-NeRV3 | Continual video representation · UVG17 | average PSNR: 26.80 -> 31.72 | Helped |
| Replace WSN with PFNR f-NeRV3 | Continual video representation · UVG8 | average MS-SSIM: 0.85 -> 0.93 | Helped |
| Replace WSN with PFNR f-NeRV3 | Continual video representation · UVG17 | average MS-SSIM: 0.84 -> 0.94 | Helped |
Surprising findings
- PFNR outperforms the MTL upper bound of WSN, which the authors attribute to properly selected Fourier-space weights aiding generalization.
- Rehearsal baseline ESMER did not reduce forgetting in neural representations and was worse than iCaRL in this setting.
Limitations
- Parameters of the Fourier operator grow with layer depth and input/output size, making FSO layers large (e.g., 37.8M parameters in f-NeRV3 block).
- Requires session identity at training and test time (multi-head setting).
- Performance on DAVIS50 is noted as a limitation case to investigate, and reused weights shrink as sessions grow.
Experimental setup
Datasets: UVG8 UVG17 DAVIS50 Big Buck Bunny (scikit-video)
Benchmarks: UVG8 UVG17 DAVIS50
Metrics: PSNR MS-SSIM backward transfer capacity
Baselines: STL NeRV EWC iCaRL ESMER WSN MTL upper-bound
Builds on: NeRV WSN Lottery Ticket Hypothesis Fourier Neural Operator HNeRV
Closest papers by meaning
- Boosting Neural Representations for Videos with a Conditional Decoder (CVPR 2024 · similarity 0.86)
- DS-NeRV: Implicit Neural Video Representation with Decomposed Static and Dynamic Codes (CVPR 2024 · similarity 0.86)
- Learning Spatially Collaged Fourier Bases for Implicit Neural Representation (AAAI 2024 · similarity 0.86)
- PNeRV: Enhancing Spatial Consistency via Pyramidal Neural Representation for Videos (CVPR 2024 · similarity 0.85)
- Combining Frame and GOP Embeddings for Neural Video Representation (CVPR 2024 · similarity 0.84)
- MetaNeRV: Meta Neural Representations for Videos with Spatial-Temporal Guidance (AAAI 2025 · similarity 0.84)
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