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Learning Spatially Collaged Fourier Bases for Implicit Neural Representation

AAAI 2024 · 3D vision › Face and shape · approach: Implicit neural representation design · 10 citations (OpenAlex)

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Proposes SCONE, an implicit neural representation that learns soft spatial masks to collage spatially-localized random Fourier feature patches, improving image fitting, video, and 3D shape reconstruction over SIREN, WIRE, MFN and Gaussian RFF baselines.

Problem

Global linear combinations of universal Fourier bases in implicit neural representations (INRs) force each frequency into regions where it is unnecessary, causing artifacts and limiting representation quality, especially locally.

Approach

Generate learnable, input-dependent soft spatial masks (via sin^2 activation) from previous-layer features and multiply them with per-layer random Fourier feature bases, so each basis is applied only to relevant regions; the masked patches are linearly mixed to form a collage.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use learnable soft spatial masks to collage Fourier bases instead of globally combining bases (ablation)SCONE · Kodak image fittingPSNRHelped
Replace learnable soft masks with fixed random binary masks (ablation)SCONE · Kodak image fittingPSNRHurt
Use different mask activation functions (sigmoid, normalized tanh, or sin²) (ablation)SCONE · Kodak image fittingPSNRNo clear effect
Add a trainable input scaler before the normalized tanh mask activation (ablation)SCONE · Kodak image fittingPSNRHelped
Use learnable spatial masks and collaged Fourier features rather than SIREN's global basis combinationSCONE · Kodak image fittingPSNRHelped
Use spatial collaging rather than global Fourier featuresSCONE · Video representationPSNR (dB): 26.92$\pm$0.87 -> 27.41 $\pm$ 0.83Helped
Use spatial collaging rather than global Fourier featuresSCONE · Video representationSSIM: 0.70$\pm$0.02 -> 0.70 $\pm$ 0.01No clear effect
Use spatially collaged Fourier featuresSCONE · 3D shape representation (Stanford 3D scan)IoUHelped

Surprising findings

Limitations

Experimental setup

Datasets: Kodak Stanford 3D scan dataset Pexels cat video

Benchmarks: Kodak Stanford 3D scan Pexels cat video

Metrics: PSNR SSIM IoU Chamfer Distance

Baselines: SIREN Gaussian RFF MFN WIRE RBM

Builds on: SIREN Fourier feature networks WIRE multiplicative filter networks

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