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Hindsight PRIORs for Reward Learning from Human Preferences

ICLR 2024 · Reinforcement learning › RL from feedback · approach: Preference-based RL reward learning · 0 citations (OpenAlex)

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Proposes Hindsight PRIOR, which uses attention weights from a Transformer-XL world model to estimate state importance and redistributes predicted returns as an auxiliary reward target for preference-based RL.

Problem

Preference-based RL reward learning suffers from the credit assignment problem: many reward functions fit the trajectory-level preference labels but misassign per-state rewards, requiring large amounts of human feedback and yielding misaligned rewards.

Approach

Use attention weights of a transformer-based forward dynamics model (TWM) as a proxy for state-action importance, and redistribute the predicted trajectory return according to these weights as an auxiliary MSE target for the reward model, added to the standard cross-entropy preference loss.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add state-importance-guided predicted-return redistribution to PEBBLEPEBBLE · MetaWorldnormalized success rate: 0.56 $\pm$ 0.007 -> 0.66$\pm$ 0.002Helped
Add state-importance-guided predicted-return redistribution to PEBBLEPEBBLE · DMCnormalized return: 0.48 $\pm$ 0.018 -> 0.59$\pm$ 0.003Helped
Use uniform importance for return redistribution instead of forward-dynamics attention (ablation)Hindsight PRIOR · MetaWorld and DMCpolicy performanceHurt
Apply min-max normalization and softmax to attention weights (ablation)Hindsight PRIOR · MetaWorld and DMCpolicy performanceNo clear effect
Replace the PRIOR loss with a bisimulation auxiliary objective (ablation)Hindsight PRIOR · MetaWorld and DMCpolicy performanceHurt
Increase preference trajectory length from 50 to 200 (ablation)Hindsight PRIOR · MetaWorld and DMCpolicy performance: 50 versus 200No clear effect
Combine Hindsight PRIOR with SURF (ablation)Hindsight PRIOR · MetaWorldpolicy performanceMixed
Remove preference feedback by making the PRIOR loss dominate (ablation)Hindsight PRIOR · MetaWorldpolicy learningHurt
Add state-importance-guided reward learningPEBBLE · Window Open with 20% incorrect feedbackpolicy performance: 20%Helped

Surprising findings

Limitations

Experimental setup

Datasets: MetaWorld DeepMind Control Suite Atari Montezuma's Revenge

Benchmarks: MetaWorld DeepMind Control Suite

Metrics: normalized success rate normalized return paired t-test p-value

Baselines: PEBBLE SURF RUNE MRN SAC RVAR BISIM

Builds on: PEBBLE Transformer-based World Models (TWM) return redistribution (RRD) Bradley-Terry model SURF

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