Research map / 3D vision / Depth and stereo
DENSE RGB SLAM WITH NEURAL IMPLICIT MAPS
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use six feature-volume hierarchies instead of fewer levels (ablation) | Dense RGB SLAM · Replica office-0 | ATE RMSE(cm): 0.67 vs 0.76; 2.27; X | Helped |
| Use six feature-volume hierarchies instead of fewer levels (ablation) | Dense RGB SLAM · Replica office-0 | Accuracy(cm): 2.60 vs 3.39; 6.78 | Helped |
| Increase feature channels from 1 to 2, 4, 8, or 16 while keeping six levels (ablation) | Dense RGB SLAM · Replica office-0 | ATE RMSE(cm): 0.67; 0.63; 0.69; 0.61; 0.66 | No clear effect |
| Increase feature channels from 1 to 4 or 16 at initialization (ablation) | Dense RGB SLAM · Replica office-0 | Depth Error(cm): 1.85; 1.72; 1.93 | No clear effect |
| Remove the MLP decoder and sum level occupancies directly (ablation) | Dense RGB SLAM · Replica office-0 | Accuracy(cm): 2.60 -> 11.43 | Hurt |
| Use multiscale patch warping with patch sizes {1,5,11} instead of {1,11} (ablation) | Dense RGB SLAM initialization · Replica office-0 | Depth Error(cm): 3.73 -> 1.85 | Helped |
| Use pixel-wise warping {1} instead of multiscale patch warping {1,5,11} (ablation) | Dense RGB SLAM initialization · Replica office-0 | Depth Error(cm): 1.85 -> 35 | Hurt |
| Use two-thread rather than one-thread implementation (ablation) | Dense RGB SLAM · Replica | ATE RMSE[cm]: 0.46 -> 0.89 | Hurt |
| Use two-thread rather than one-thread implementation (ablation) | Dense RGB SLAM · Replica | Accuracy[cm]: 4.03 -> 4.29 | Mixed |
Closest papers by meaning
- Benchmarking Implicit Neural Representation and Geometric Rendering in Real-Time RGB-D SLAM (CVPR 2024 · similarity 0.91)
- Loopy-SLAM: Dense Neural SLAM with Loop Closures (CVPR 2024 · similarity 0.89)
- Implicit Event-RGBD Neural SLAM (CVPR 2024 · similarity 0.89)
- IBD-SLAM: Learning Image-Based Depth Fusion for Generalizable SLAM (CVPR 2024 · similarity 0.89)
- Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular Stereo and RGB-D Cameras (CVPR 2024 · similarity 0.89)
- Query Quantized Neural SLAM (AAAI 2025 · similarity 0.88)
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