atlas

Research map / 3D vision / Depth and stereo

Implicit Event-RGBD Neural SLAM

CVPR 2024 · 3D vision › Depth and stereo · approach: Scene coordinate regression for localization · 15 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Proposes EN-SLAM, an event-RGBD implicit neural SLAM that uses differentiable CRF rendering on a shared radiance field and event temporal aggregating optimization, plus two new event-RGBD datasets (DEV-Indoors, DEV-Reals).

Problem

Implicit neural SLAM fails under motion blur and lighting variation (convergence failures, tracking drift, distorted mapping) because RGB cameras have low dynamic range and low temporal resolution.

Approach

Model RGB and event cameras as two differentiable tone-mapping (CRF) decoders over one shared radiance/geometry field, supervise with event brightness differences rendered from camera poses, and use temporal event constraints with adaptive forward-query and probability-weighted ray sampling in tracking and global BA.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use EN-SLAM instead of ESLAMNeural SLAM · DEV-Indoors all avgATE RMSE (cm): 14.66 -> 8.56Helped
Use EN-SLAM instead of ESLAMNeural SLAM · DEV-Indoors all avg3D accuracy (cm): 11.43 -> 9.06Helped
Use EN-SLAM instead of ESLAMNeural SLAM · DEV-Indoors all avgcompletion (cm): 9.35 -> 9.61Hurt
Use EN-SLAM instead of CoSLAMNeural SLAM · DEV-Reals avgATE median (cm): 30.95 -> 18.97Helped
Add event tracking and event bundle adjustment (ablation)EN-SLAM · #Rm blur, DEV-IndoorsATE RMSE (cm): 18.75 -> 15.47Helped
Add event bundle adjustment (ablation)EN-SLAM · #Rm blur, DEV-IndoorsATE RMSE (cm): 17.07 -> 15.47Helped
Add event tracking (ablation)EN-SLAM · #Rm blur, DEV-IndoorsATE RMSE (cm): 19.72 -> 15.47Helped
Add differentiable CRF rendering (ablation)EN-SLAM · #Dorm2, DEV-RealsATE RMSE (cm): 30.18 -> 15.47Helped
Add probability-weighted sampling (ablation)EN-SLAM · #Rm blur, DEV-IndoorsATE (cm): 9.86 -> 9.61Helped
Add probability-weighted sampling (ablation)EN-SLAM · #Dorm2, DEV-RealsATE RMSE (cm): 19.78 -> 15.47Helped

Surprising findings

Limitations

Experimental setup

Datasets: DEV-Indoors DEV-Reals Vector

Benchmarks: DEV-Indoors DEV-Reals Vector

Metrics: ATE RMSE ATE median ATE mean Acc Comp Comp ratio Depth L1 PSNR SSIM LPIPS

Baselines: iMAP NICE-SLAM CoSLAM ESLAM EVO ESVO USLAM ORB-SLAM

Builds on: NICE-SLAM CoSLAM ESLAM Event generation model Camera response function

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy