Research map / Reinforcement learning / Visual and representation RL
DexDeform: Dexterous Deformable Object Manipulation with Human Demonstrations and Differentiable Physics
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| combine demonstration-trained skill planning with differentiable-physics trajectory refinement | DexDeform · Folding | normalized improvement: 0.685 ± 0.388 -> 0.970 ± 0.021 | Helped |
| combine demonstration-trained skill planning with differentiable-physics trajectory refinement | DexDeform · Rope | normalized improvement: 0.557 ± 0.377 -> 0.972 ± 0.010 | Helped |
| combine demonstration-trained skill planning with differentiable-physics trajectory refinement | DexDeform · Bun | normalized improvement: 0.460 ± 0.079 -> 0.874 ± 0.078 | Helped |
| combine demonstration-trained skill planning with differentiable-physics trajectory refinement | DexDeform · Dumpling | normalized improvement: 0.506 ± 0.314 -> 0.888 ± 0.055 | Helped |
| combine demonstration-trained skill planning with differentiable-physics trajectory refinement | DexDeform · Wrap | normalized improvement: 0.134 ± 0.595 -> 0.845 ± 0.050 | Helped |
| combine demonstration-trained skill planning with differentiable-physics trajectory refinement | DexDeform · Flip | normalized improvement: 0.253 ± 0.359 -> 0.842 ± 0.057 | Helped |
| add differentiable-physics exploration to skill-only training (ablation) | DexDeform · Folding | normalized improvement: 0.908 ± 0.058 -> 0.970 ± 0.021 | Helped |
| add differentiable-physics exploration to skill-only training (ablation) | DexDeform · Rope | normalized improvement: 0.914 ± 0.023 -> 0.972 ± 0.010 | Helped |
| add differentiable-physics exploration to skill-only training (ablation) | DexDeform · Bun | normalized improvement: 0.820 ± 0.008 -> 0.874 ± 0.078 | Helped |
| add differentiable-physics exploration to skill-only training (ablation) | DexDeform · Dumpling | normalized improvement: 0.725 ± 0.244 -> 0.888 ± 0.055 | Helped |
| use partial rather than perfect point clouds (ablation) | DexDeform · Flip | normalized improvement: 0.842 -> 0.683 | Hurt |
| add a learned temporal skill prior (ablation) | DexDeform · Rope | normalized improvement: 0.972 -> 0.739 | Hurt |
Closest papers by meaning
- ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learning (CVPR 2025 · similarity 0.89)
- Scaffolding Dexterous Manipulation with Vision-Language Models (NeurIPS 2025 · similarity 0.89)
- DexHandDiff: Interaction-aware Diffusion Planning for Adaptive Dexterous Manipulation (CVPR 2025 · similarity 0.89)
- DexFlyWheel: A Scalable and Self-improving Data Generation Framework for Dexterous Manipulation (NeurIPS 2025 · similarity 0.88)
- DexTrack: Towards Generalizable Neural Tracking Control for Dexterous Manipulation from Human References (ICLR 2025 · similarity 0.88)
- CyberDemo: Augmenting Simulated Human Demonstration for Real-World Dexterous Manipulation (CVPR 2024 · similarity 0.87)
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