Research map / Reinforcement learning / Policy gradient and actor-critic
Balancing Constraints and Rewards with Meta-Gradient D4PG
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Adapt the Lagrange multiplier learning rate with meta-gradients | D4PG with soft constraints · RWRL suite overall (domains, safety coefficients, and thresholds) | penalized return: 432.70 ± 11.99 -> 677.93 ± 25.78 | Helped |
| Adapt the Lagrange multiplier learning rate with meta-gradients | D4PG with soft constraints · RWRL suite overall (domains, safety coefficients, and thresholds) | penalized return: 478.60 ± 89.26 -> 677.93 ± 25.78 | Helped |
| Adapt the Lagrange multiplier learning rate with meta-gradients | D4PG with soft constraints · RWRL suite overall (domains, safety coefficients, and thresholds) | penalized return: 641.41 ± 26.67 -> 677.93 ± 25.78 | Helped |
| Use critic loss alone rather than actor loss as the MetaL outer loss (ablation) | MetaL · RWRL suite experiments | overall performance | Helped |
| Add actor loss to the critic-only MetaL outer loss (ablation) | MetaL · RWRL suite experiments | overall performance | No clear effect |
| Replace critic-only outer loss with actor-only outer loss (ablation) | MetaL · RWRL suite experiments | overall performance | Hurt |
| Use MeSh reward shaping with learned scale and offset instead of MetaL (ablation) | D4PG with soft constraints · RWRL suite experiments | overall performance | Hurt |
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