Research map / 3D vision / Depth and stereo
DPSNet: End-to-end Deep Plane Sweep Stereo
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use concatenated features instead of absolute-difference features (ablation) | DPSNet · MVS, SUN3D, RGBD, Scenes11 | RMSE: 0.5484 -> 0.5207 | Helped |
| add cost aggregation (ablation) | DPSNet · MVS, SUN3D, RGBD, Scenes11 | RMSE: 0.6230 -> 0.5207 | Helped |
| replace stacked-hourglass aggregation with reference-feature-guided aggregation (ablation) | DPSNet · MVS, SUN3D, RGBD, Scenes11 | RMSE: 0.5306 -> 0.5207 | Helped |
| sample planes uniformly in inverse depth instead of uniformly in depth (ablation) | DPSNet · MVS, SUN3D, RGBD, Scenes11 | RMSE: 0.5951 -> 0.5207 | Helped |
Closest papers by meaning
- MVS2D: Efficient Multi-View Stereo via Attention-Driven 2D Convolutions (CVPR 2022 · similarity 0.88)
- StereoDRNet: Dilated Residual StereoNet (CVPR 2019 · similarity 0.88)
- DeepMVS: Learning Multi-View Stereopsis (CVPR 2018 · similarity 0.88)
- PlaneMVS: 3D Plane Reconstruction From Multi-View Stereo (CVPR 2022 · similarity 0.87)
- Cost Volume Pyramid Based Depth Inference for Multi-View Stereo (CVPR 2020 · similarity 0.87)
- Modeling Stereo-Confidence out of the End-to-End Stereo-Matching Network via Disparity Plane Sweep (AAAI 2024 · similarity 0.85)
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