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Research map / Multi-agent systems and games / Human-AI and goal-conditioned

Learning through Dialogue Interactions by Asking Questions

ICLR 2017 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Theory-of-mind social reasoning · 81 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Allow question asking during both training and evaluation rather than training and evaluating with no questionsCont-MemN2N · Mechanical Turk Task 4: Knowledge Verificationaccuracy: 0.712 -> 0.774Helped
Allow question asking during both training and evaluation rather than training and evaluating with no questionsCont-MemN2N · Mechanical Turk Task 8: Tripleaccuracy: 0.308 -> 0.797Helped
Use contextual word embeddings instead of vanilla word embeddings (ablation)MemN2N · Mechanical Turk Task 4: Knowledge Verification (TestAQ)accuracy: 0.375 -> 0.774Helped
Use contextual word embeddings instead of vanilla word embeddings (ablation)MemN2N · Mechanical Turk Task 8: Triple (TestAQ)accuracy: 0.422 -> 0.797Helped
Train on human-collected dialogue instead of simulator-only dialogue (ablation)Cont-MemN2N, TrainAQ/TestAQ · Mechanical Turk Task 4: Knowledge Verificationaccuracy: 0.714 -> 0.774Helped
Train on human-collected dialogue instead of simulator-only dialogue (ablation)Cont-MemN2N, TrainAQ/TestAQ · Mechanical Turk Task 8: Tripleaccuracy: 0.788 -> 0.797Helped
Train with question asking but evaluate without it, rather than using no questions in either phaseCont-MemN2N · Question Clarification and Knowledge OperationaccuracyHurt
Use a mixed QA/AQ training set instead of AQ-only training (ablation)Cont-MemN2N · Question Clarification and Knowledge OperationaccuracyHurt
Ask a question at test time rather than answering immediatelyCont-MemN2N · Missing Question Entity, Missing Answer Entity, and Missing Everythingaccuracy: <0.01 -> 0.639; <0.01 -> 0.885; <0.01 -> 0.908Helped
Use a model to select the question rather than asking the correct question directly (ablation)Cont-MemN2N · TestModelAQ verification tasksaccuracyNo clear effect
Combine simulated and human-collected training data instead of using human-collected data alone (ablation)Cont-MemN2N, TrainAQ/TestAQ · Mechanical Turk Tasks 4 and 8accuracy: 0.774 -> 0.792; 0.797 -> 0.825Helped
Use one answer-prediction model for QA and AQ rather than separate models (ablation)Online RL answer prediction · Online reinforcement learningcumulative rewardHurt

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