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Divide-and-Conquer: Tree-structured Strategy with Answer Distribution Estimator for Goal-Oriented Visual Dialogue

AAAI 2025 · Vision-language and multimodal › Visual question answering · approach: Open-domain multimodal QA · 0 citations (OpenAlex)

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Proposes TSADE, a tree-structured question-generation strategy for goal-oriented visual dialogue that uses an answer distribution estimator and two RL rewards (binary divide-and-conquer and candidate-minimization) to plug into existing QGen models on GuessWhat?! and VisDial.

Problem

Goal-oriented visual dialogue (GuessWhat?!, GuessWhich) where existing question generators ask aimless, repetitive questions and fail to narrow the candidate object set efficiently within limited rounds.

Approach

Guide question generation with a divide-and-conquer tree strategy: each question should split current candidates roughly in half, measured by an answer distribution estimator (a simulated Oracle) and rewarded via a binary reward plus a candidate-minimization reward under policy gradient RL, without injecting ground truth into the reward.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add TSADE to ADVSEADVSE · GuessWhat?! New Image, greedy, 5 roundssuccess rate (%): 65.31 -> 65.99Helped
Add TSADE to ADVSEADVSE · GuessWhat?! New Image, greedy, 5 roundsquestion repetition rate (%): 42.21 -> 28.89Helped
Add TSADE to ReeQ+AugGReeQ+AugG · VisDial v1.0, with r_oR@5: 48.50 -> 48.11Hurt
Add TSADE to ReeQ+AugGReeQ+AugG · VisDial v1.0, without r_oMRR: 31.21 -> 33.21Helped
Add binary reward r_b (ablation)TSADE with FS and r_s · GuessWhat?! New Object, greedy, 5 roundssuccess rate (%): 60.09 -> 62.06Helped
Add candidate-minimization reward r_c (ablation)TSADE with FS and r_s · GuessWhat?! New Object, greedy, 5 roundssuccess rate (%): 56.84 -> 62.06Helped
Add binary reward r_b (ablation)TSADE with FS and r_s · GuessWhat?! New Objectquestion repetition rate (%): 39.93 -> 26.02Helped
Add candidate-minimization reward r_c (ablation)TSADE with FS and r_s · GuessWhat?! New Objectquestion repetition rate (%): 26.16 -> 26.02Mixed

Surprising findings

Limitations

Experimental setup

Datasets: GuessWhat?! VisDial v1.0

Benchmarks: GuessWhat?! VisDial v1.0

Metrics: task success rate question repetition rate average rounds T T/R efficiency MRR R@1 R@5 R@10

Baselines: DV FS ADVSE GDSE VDST CSQG Vilbert Bayesian VQG ReeQ+AugG GPT-4-vision-preview

Builds on: FS (Fast-Strategy RL QGen) DV (Deep Visual dialogue) ADVSE AQM ReeQ

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