Research map / 3D vision / Human pose estimation
You See it, You Got it: Learning 3D Creation on Pose-Free Videos at Scale
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Trains See3D, a pose-free visual-conditional multi-view diffusion model on a curated 16M-clip internet video dataset (WebVi3D) for open-world single-view and sparse-view 3D generation.
Problem
3D generation is limited by scarce, costly 3D datasets with camera pose annotations, so multi-view diffusion models cannot easily scale to open-world data.
Approach
Replace pose conditions with a purely 2D visual condition built by masking target frames, adding time-dependent noise, and mixing with the noisy latent over timesteps, enabling pose-free multi-view diffusion training on filtered static internet videos.
Key results
- Single-view generation on Tanks-and-Temples, RealEstate10K, CO3D achieves PSNR 23.76 / 25.36 / 24.28, beating ViewCrafter (re-implemented) by 4.63 dB average.
- With 3 sparse views on RealEstate10K, PSNR 28.04 vs CAT3D 22.02 and ReconFusion 20.74.
- Human annotation of 10,000 random clips found 88.6% (8,859) labeled as 3D-aware, validating the curation pipeline.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use See3D instead of ViewCrafter | single-view generation · Tanks-and-Temples | PSNR: 19.66 -> 23.76 | Helped |
| Use See3D instead of ViewCrafter | single-view generation · RealEstate10K | PSNR: 21.93 -> 25.36 | Helped |
| Use See3D instead of ViewCrafter | single-view generation · CO3D | PSNR: 20.17 -> 24.28 | Helped |
| Use See3D instead of CAT3D | sparse-view reconstruction (3 views) · LLFF | PSNR: 21.58 -> 23.23 | Helped |
| Use See3D instead of CAT3D | sparse-view reconstruction (3 views) · DTU | PSNR: 22.02 -> 28.04 | Helped |
| Use See3D instead of CAT3D | sparse-view reconstruction (3 views) · MipNeRF-360 | PSNR: 16.62 -> 17.35 | Helped |
| Train on 10% rather than the full training set (ablation) | See3D · RealEstate10K | PSNR: 25.01 -> 19.32 | Hurt |
| Train on 20% rather than the full training set (ablation) | See3D · RealEstate10K | PSNR: 25.01 -> 21.04 | Hurt |
| Train on 40% rather than the full training set (ablation) | See3D · RealEstate10K | PSNR: 25.01 -> 22.57 | Hurt |
| Train on 80% rather than the full training set (ablation) | See3D · RealEstate10K | PSNR: 25.01 -> 24.08 | Hurt |
| Train on unfiltered rather than curated data (ablation) | See3D · RealEstate10K | PSNR: 25.01 -> 19.55 | Hurt |
| Use the full training set rather than 80% (ablation) | See3D · RealEstate10K | PSNR: 24.08 -> 25.01 | Helped |
Surprising findings
- Training on unfiltered video drops single-view PSNR to 19.55, indicating dynamic or low-motion content hurts multi-view consistency.
Limitations
- Relies on warping-based pipeline with monocular depth and keypoint alignment, which can accumulate errors over long sequences.
- Filtering pipeline uses several external models (segmentation, optical flow, tracking), adding complexity.
Experimental setup
Datasets: WebVi3D Tanks-and-Temples RealEstate10K CO3D LLFF DTU MipNeRF-360
Benchmarks: Tanks-and-Temples RealEstate10K CO3D LLFF DTU
Metrics: PSNR SSIM LPIPS
Baselines: LucidDreamer ZeroNVS MotionCtrl ViewCrafter MuRF FSGS BGGS DepthSplat ReconFusion CAT3D
Builds on: video diffusion model ViewCrafter CAT3D DDIM 3D Gaussian Splatting
Closest papers by meaning
- VideoMDM: Towards 3D Human Motion Generation From 2D Supervision (NeurIPS 2026 · similarity 0.83)
- Generating 3D-Consistent Videos from Unposed Internet Photos (CVPR 2025 · similarity 0.82)
- Unsupervised Learning of Category-Level 3D Pose from Object-Centric Videos (CVPR 2024 · similarity 0.82)
- Free3D: Consistent Novel View Synthesis without 3D Representation (CVPR 2024 · similarity 0.81)
- AC3D: Analyzing and Improving 3D Camera Control in Video Diffusion Transformers (CVPR 2025 · similarity 0.81)
- Cue3D: Quantifying the Role of Image Cues in Single-Image 3D Generation (NeurIPS 2025 · similarity 0.81)
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