Research map / Image generation / Autoregressive and latent generation
TexGarment: Consistent Garment UV Texture Generation via Efficient 3D Structure-Guided Diffusion Transformer
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Introduces TexGarment, a single-pass PixArt-α-based diffusion transformer that generates 3D-consistent garment UV textures by conditioning on a UV position map plus point-cloud structure latent.
Problem
Generating high-quality, diverse, and 3D-consistent garment textures in UV space, where 2D-to-3D projection methods suffer from view inconsistency and 3D-data-trained methods lack diversity and generalization; iterative methods are also slow.
Approach
Adapt a pre-trained text-to-image diffusion transformer (PixArt-α) to UV texture generation by adding a 3D structure latent, built by cross-attending UV position-map latents to point-cloud embeddings, and injecting it via an extra cross-attention branch alongside the text cross-attention.
Key results
- TexGarment reaches FID 96.97 and KID 0.63 vs. 147.40/2.86 for Paint3D, with CLIP score 32.37 and ~4 s runtime on a single V100.
- User study (30 users, 50 meshes) gives image quality 4.83 and text fidelity 4.92 for TexGarment vs. 4.01 and 4.17 for Paint3D.
- Ablation shows the combined UV position map plus point cloud guidance (FID 96.97) beats point-cloud-only (187.63), UV-position-only (174.29) and mask-only (210.34) guidance.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add combined 2D UV layout and global 3D structure guidance | TexGarment · Garment texture synthesis | FID: 147.40 -> 96.97 | Helped |
| add combined 2D UV layout and global 3D structure guidance | TexGarment · Garment texture synthesis | Runtime: ∼220s -> ∼4s | Helped |
| add combined 2D UV layout and global 3D structure guidance | TexGarment · Garment texture synthesis | CLIP score: 28.72 -> 32.37 | Helped |
| add combined 2D UV layout and global 3D structure guidance | TexGarment · User study | Image quality: 4.01 -> 4.83 | Helped |
| add combined 2D UV layout and global 3D structure guidance | TexGarment · User study | Text fidelity: 4.17 -> 4.92 | Helped |
| add 2D UV layout information to point cloud guidance (ablation) | TexGarment · Garment texture synthesis | FID: 187.63 -> 96.97 | Helped |
| add global 3D information to UV position map guidance (ablation) | TexGarment · Garment texture synthesis | FID: 174.29 -> 96.97 | Helped |
| add 2D UV layout and global 3D structure information to mask-only guidance (ablation) | TexGarment · Garment texture synthesis | FID: 210.34 -> 96.97 | Helped |
Limitations
- Does not support image-conditioned generation (only text prompts).
- Trained on a private internal dataset of about 8k VRoid garments; evaluation uses a small 0.1k test split.
- Evaluation relies on FID/KID/CLIP plus a 30-user study; baseline TexPainter only compared qualitatively due to runtime.
Experimental setup
Datasets: VRoid Hub garment models (internal 8k set)
Benchmarks: internal garment test set (0.1k garments)
Metrics: FID KID CLIP score runtime user study (1-5 image quality and text fidelity)
Baselines: TEXTure Text2Tex Paint3D TexPainter
Builds on: PixArt-α DiT classifier-free guidance Paint3D
Closest papers by meaning
- DressWild: Feed-Forward Pose-Agnostic Garment Sewing Pattern Generation from In-the-Wild Images (NeurIPS 2026 · similarity 0.86)
- Reconstruction of Manipulated Garment with Guided Deformation Prior (NeurIPS 2024 · similarity 0.86)
- TexOct: Generating Textures of 3D Models with Octree-based Diffusion (CVPR 2024 · similarity 0.86)
- FashionR2R: Texture-preserving Rendered-to-Real Image Translation with Diffusion Models (NeurIPS 2024 · similarity 0.86)
- SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstruction (CVPR 2024 · similarity 0.85)
- Text-Guided 3D Face Synthesis - From Generation to Editing (CVPR 2024 · similarity 0.85)
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