Research map / 3D vision / Depth and stereo
Sea-ing in Low-light
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Proposes SelfLUID-Net, a self-supervised network that jointly recovers a restored image and depth from a single low-light underwater image, trained on the new ULVStereo stereo low-light/normal-light underwater dataset.
Problem
Joint depth estimation and image restoration from single low-light underwater (LLUW) images in real time, where existing UW methods assume normal lighting and low-light methods ignore haze and color cast; paired real training data is scarce.
Approach
Combines UW image formation and Retinex decomposition with stereo reflectance-consistency constraints (reflectance is illumination-independent, so a low-light and normal-light view share it), plus monocular video frames and a moving-pixel mask to handle occlusion and dynamic transients, all trained self-supervised on a newly captured stereo dataset.
Key results
- On UIEB dark, SelfLUID-Net reaches 17.21 dB PSNR and 0.58 SSIM, the best among compared methods.
- On FLSea depth, SelfLUID-Net achieves Pearson 0.71 and SI-MSE 0.18, the best of all compared methods.
- Runs at about 16 ms per 512x512 image (about 62 fps), providing both depth and restored image, faster than URN at 18 ms.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add photometric reprojection loss (ablation) | SelfLUID-Net · UIEB_dark | PSNR: 16.33 -> 17.21 | Helped |
| add photometric reprojection loss (ablation) | SelfLUID-Net · FLSea | Pearson correlation: 0.32 -> 0.71 | Helped |
| add stereo reflectance consistency (ablation) | SelfLUID-Net · UIEB_dark | PSNR: 16.20 -> 17.21 | Helped |
| add stereo reflectance consistency (ablation) | SelfLUID-Net · FLSea | Pearson correlation: 0.50 -> 0.71 | Helped |
| add masked monocular reprojection loss (ablation) | SelfLUID-Net · UIEB_dark | PSNR: 16.82 -> 17.21 | Helped |
| add masked monocular reprojection loss (ablation) | SelfLUID-Net · FLSea | Pearson correlation: 0.58 -> 0.71 | Helped |
| add moving-pixel mask (ablation) | SelfLUID-Net · UIEB_dark | PSNR: 16.93 -> 17.21 | Helped |
| add moving-pixel mask (ablation) | SelfLUID-Net · FLSea | Pearson correlation: 0.64 -> 0.71 | Helped |
| add spatial consistency loss (ablation) | SelfLUID-Net · UIEB_dark | PSNR: 16.50 -> 17.21 | Helped |
| add spatial consistency loss (ablation) | SelfLUID-Net · FLSea | Pearson correlation: 0.68 -> 0.71 | Helped |
Surprising findings
- Traditional UW methods HL and L2UWE obtain the highest UIQM on ULVStereo but their outputs are visually poor, showing UIQM alone is unreliable.
Limitations
- Low-light training pairs are captured by altering camera exposure, which does not exactly reproduce real low-light underwater conditions; the normal-lit image is not exact ground truth.
- Some test datasets (UIEB dark) use pseudo-GT selected subjectively, and Sea-thru GT depth is undefined over sky regions.
- Training uses only ULVStereo because no other real paired low-light/normal UW dataset exists, limiting training diversity.
Experimental setup
Datasets: ULVStereo Sea-thru NUID FLSea UIEB dark subset
Benchmarks: ULVStereo Sea-thru NUID UIEB dark FLSea
Metrics: UIQM UCIQE PSNR SSIM SI-MSE Pearson correlation
Baselines: HL HLRP UNTV MMLE CBLA USUIR URN ICSP L2UWE LIME ZeroDCE ZeroDCE++
Builds on: Monodepth2 self-supervised depth USe-ReDI-Net (URN) USUIR SCI self-calibrated illumination Retinex theory ZeroDCE
Closest papers by meaning
- Atlantis: Enabling Underwater Depth Estimation with Stable Diffusion (CVPR 2024 · similarity 0.88)
- WaterDiffusion: Learning a Prior-involved Unrolling Diffusion for Joint Underwater Saliency Detection and Visual Restoration (AAAI 2025 · similarity 0.83)
- Adaptive Dual-domain Learning for Underwater Image Enhancement (AAAI 2025 · similarity 0.83)
- UVEB: A Large-scale Benchmark and Baseline Towards Real-World Underwater Video Enhancement (CVPR 2024 · similarity 0.83)
- RestorGS: Depth-aware Gaussian Splatting for Efficient 3D Scene Restoration (CVPR 2025 · similarity 0.83)
- Diving into Underwater: Segment Anything Model Guided Underwater Salient Instance Segmentation and A Large-scale Dataset (ICML 2024 · similarity 0.83)
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