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Object-Shot Enhanced Grounding Network for Egocentric Video

CVPR 2025 · Video › Video-language understanding · approach: Temporal video grounding · 3 citations (OpenAlex)

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Proposes OSGNet, an egocentric video grounding model that adds query-relevant object features and a head-movement-based shot branch with shot-level contrastive learning, achieving SOTA on Ego4D-NLQ, Ego4D-Goal-Step and TACoS.

Problem

Natural language query (NLQ) grounding in untrimmed egocentric videos, where queries often target fine-grained background objects and the wearer's attention shifts are not captured by existing exocentric-oriented or video-text pretrained methods.

Approach

Injects query-relevant fine-grained object features (detected by Co-DETR, encoded with CLIP text encoder) through parallel cross-attention with a gated fusion, and segments videos into shots at head-turning captions (from LAVILA) to train a shot-query contrastive branch.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
add object features (ablation)OSGNet · Ego4D-NLQ v2 validationR@1 IoU=0.5: 19.99 -> 22.03Helped
add shot-level contrastive loss (ablation)OSGNet · Ego4D-NLQ v2 validationR@1 IoU=0.5: 21.64 -> 22.03Helped
add both shot contrastive loss and object features (ablation)OSGNet · Ego4D-NLQ v2 validationR@1 IoU=0.5: 19.60 -> 22.03Helped
use R, HM, and RM verbs instead of R verbs for shot segmentation (ablation)OSGNet · Ego4D-NLQ v2 validationR@1 IoU=0.5: 22.03 -> 21.99Hurt
use R and HM verbs instead of R verbs for shot segmentation (ablation)OSGNet · Ego4D-NLQ v2 validationR@1 IoU=0.5: 22.03 -> 21.84Hurt
use HM verbs without R for shot segmentation (ablation)OSGNet · Ego4D-NLQ v2 validationR@1 IoU=0.5: 22.03 -> 21.20Hurt
replace R-only shot segmentation with R and HM verbs (ablation)OSGNet · Ego4D-NLQ v2 validationR@1 IoU=0.3: 31.63 -> 31.22Hurt
replace image-based object features with text-based object features (ablation)OSGNet · Ego4D-NLQ v2 validationR@1 IoU=0.3: 30.98 -> 31.63Helped
add OSGNet object and shot-enhancement approachEgo4D-NLQ v2 · Ego4D-NLQ v2 testR@1 IoU=0.5: 17.63 -> 19.78Helped
add OSGNet object and shot-enhancement approachEgo4D-Goal-Step · Ego4D-Goal-Step testR@1 IoU=0.3: 35.18 -> 38.83Helped
add OSGNet object and shot-enhancement approachTACoS · TACoS testR@1 IoU=0.5: 44.86 -> 48.18Helped

Surprising findings

Limitations

Experimental setup

Datasets: Ego4D-NLQ NaQ pretraining data Ego4D-Goal-Step TACoS LVIS

Benchmarks: Ego4D-NLQ v1 Ego4D-NLQ v2 Ego4D-Goal-Step TACoS

Metrics: R@1 IoU=0.3 R@1 IoU=0.5 R@5 IoU=0.3 R@5 IoU=0.5

Baselines: InternVideo CONE SnAG NaQ RGNet ASL GroundNLQ EgoEnv EgoVideo GroundVQA BayesianVSLNet VSLNet

Builds on: ActionFormer-style multi-scale transformer (GroundNLQ) NaQ pretraining Co-DETR LAVILA BiMamba

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