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Action Scene Graphs for Long-Form Understanding of Egocentric Videos
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Introduces Egocentric Action Scene Graphs (EASGs), a temporally evolving graph representation of camera-wearer actions, releases the Ego4D-EASG annotations, and shows a simple baseline plus LLM-based anticipation and summarization gains over verb-noun representations.
Problem
Existing egocentric video annotations (verb-noun labels, short-range boxes and states) lack a structured, long-form representation of how actions, interacted objects and their relationships unfold over time.
Approach
Represent egocentric actions as time-varying directed graphs whose nodes are the camera wearer, the action verb and grounded objects, with edges encoding direct-object, action and preposition relations, and extend Ego4D with manually annotated graphs collected via a multi-annotator pipeline with validation.
Key results
- Baseline EASG Cls achieves R@20 of 18.3 (no constraint) and 16.4 (with constraint), well above random guess (0.5 and 0.0).
- In action anticipation with GPT-3 text-davinci-003, EASG at T=20 reaches Top-5 verb 15.97 vs 8.41 for verb-noun, and Top-5 action 9.24 vs 4.98.
- In activity summarization with GPT-3.5 Turbo, EASG improves CIDEr from 9.42 (verb-noun) to 13.79, below narrations at 19.99.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use EASG rather than verb-noun sequences for T=20 action anticipation | GPT3 text-davinci-003 · Action anticipation, T=20 | Verb Top-5 accuracy: +7.56 | Helped |
| Use EASG rather than verb-noun sequences for T=20 action anticipation | GPT3 text-davinci-003 · Action anticipation, T=20 | Noun Top-5 accuracy: +2.41 | Helped |
| Use EASG rather than verb-noun sequences for T=20 action anticipation | GPT3 text-davinci-003 · Action anticipation, T=20 | Action Top-5 accuracy: +4.26 | Helped |
| Use EASG rather than verb-noun sequences for activity summarization | GPT-3.5 Turbo · Activity summarization | CIDEr | Helped |
Surprising findings
- EASG Cls scores are much lower than edge and scene graph classification, showing verb prediction adds substantial difficulty.
Limitations
- Baseline is a simple fully-connected model on pre-extracted features, so generation performance is low.
- Annotation covers only 221 clips, and only 1 of 3 annotations was validated for disagreements in some cases.
- Downstream experiments rely on a small subset (3030 samples and 147 clips) and on closed LLM APIs.
Experimental setup
Datasets: Ego4D Ego4D-EASG
Benchmarks: Ego4D-EASG
Metrics: Recall@K top-k accuracy CIDEr ROUGE-1 ROUGE-2 ROUGE-L BLEU-1 BLEU-2 BLEU-3 BLEU-4
Baselines: Random Guess Verb-noun sequence representation
Builds on: Action Genome Ego4D SlowFast Faster R-CNN
Closest papers by meaning
- Learning to Evolve Scenes: Reasoning about Human Activities with Scene Graphs (NeurIPS 2026 · similarity 0.90)
- EgoVid-5M: A Large-Scale Video-Action Dataset for Egocentric Videos Generation (NeurIPS 2025 · similarity 0.89)
- Omnia de EgoTempo: Benchmarking Temporal Understanding of Multi-Modal LLMs in Egocentric Videos (CVPR 2025 · similarity 0.87)
- Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives (CVPR 2024 · similarity 0.87)
- Retrieval-Augmented Egocentric Video Captioning (CVPR 2024 · similarity 0.87)
- The Audio-Visual Conversational Graph: From an Egocentric-Exocentric Perspective (CVPR 2024 · similarity 0.87)
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