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HVI: A New Color Space for Low-light Image Enhancement
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Proposes the HVI color space (polarized HS maps plus a learnable intensity collapse function) and CIDNet, a dual-branch UNet with cross-attention, for low-light image enhancement.
Problem
Low-light image enhancement in sRGB causes color bias and brightness artifacts, while HSV conversion introduces red-discontinuity and black-plane noise artifacts.
Approach
Defines a new HVI color space by polarizing the HS plane (cos/sin of hue) and scaling it with a trainable intensity collapse function Ck so that similar colors (especially reds) and dark pixels have small Euclidean distances; a dual-branch network (HV-branch and I-branch with cross-attention) then enhances the decoupled components.
Key results
- CIDNet reaches 28.201 PSNR / 0.889 SSIM on LOLv1 and 24.111 PSNR on LOLv2-Real with 1.88M params and 7.57 GFLOPs.
- On Sony-Total-Dark, CIDNet surpasses the second-best method by 6.678 dB PSNR (22.904 vs. 16.226 for LLFlow).
- Plugging HVI transform into GSAD raises its LOLv2-Real PSNR by 3.562 dB (to 23.715).
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| replace sRGB with HVI color space (ablation) | CIDNet · LOLv2-Real | PSNR: 20.062 -> 24.111 | Helped |
| add HS polarization to HSV (ablation) | CIDNet color representation · LOLv2-Real | PSNR: 21.349 -> 21.558 | Helped |
| add the Ck intensity collapse function to HSV (ablation) | CIDNet color representation · LOLv2-Real | PSNR: 21.349 -> 21.536 | Helped |
| combine HS polarization and Ck intensity collapse (ablation) | CIDNet color representation · LOLv2-Real | PSNR: 21.349 -> 24.111 | Helped |
| add self-attention (ablation) | UNet baseline · LOLv2-Real | PSNR: 19.306 -> 22.313 | Helped |
| add a dual-branch structure without cross-attention (ablation) | SelfAttn network · LOLv2-Real | PSNR: 22.313 -> 23.159 | Helped |
| replace self-attention with cross-attention between dual branches (ablation) | Dual-branch network · LOLv2-Real | PSNR: 23.159 -> 24.111 | Helped |
| use both HVI and sRGB losses instead of HVI loss only (ablation) | HVI-CIDNet · LOLv2-Real | PSNR: 23.221 -> 24.111 | Helped |
| use both HVI and sRGB losses instead of sRGB loss only (ablation) | HVI-CIDNet · LOLv2-Real | PSNR: 23.319 -> 24.111 | Helped |
| apply HVI transformation as a plug-in | FourLLIE · LOLv2-Real | PSNR: +0.381 | Helped |
| apply HVI transformation as a plug-in | LEDNet · LOLv2-Real | PSNR: +3.456 | Helped |
| apply HVI transformation as a plug-in | SNR-Aware · LOLv2-Real | SSIM: -0.009 | Hurt |
Surprising findings
- Using only the polarization or only the Ck intensity function in HVI yields PSNR similar to HSV, and Ck alone causes red/color confusion artifacts.
- The HSV color space improves PSNR over sRGB but degrades SSIM and LPIPS due to red-discontinuity noise.
Limitations
- Reliance on GT-mean testing for LOLv1 due to a small test set, which the authors note as a methodological workaround.
- The HVI color space is built on HSV and inherits some of its dependence on the Max-RGB intensity estimate.
Experimental setup
Datasets: LOLv1 LOLv2 SICE Sony-Total-Dark DICM LIME MEF NPE VV
Benchmarks: LOLv1 LOLv2-Real LOLv2-Synthetic SICE Sony-Total-Dark DICM LIME MEF NPE VV
Metrics: PSNR SSIM LPIPS BRISQUE NIQE
Baselines: RetinexNet KinD ZeroDCE RUAS LLFlow EnlightenGAN SNR-Aware Bread PairLIE LLFormer RetinexFormer GSAD
Builds on: HSV color space Max-RGB RetinexFormer UNet
Closest papers by meaning
- Enhancing Low-Light Images: A Synthetic Data Perspective on Practical and Generalizable Solutions (AAAI 2025 · similarity 0.86)
- IniRetinex: Rethinking Retinex-type Low-Light Image Enhancer via Initialization Perspective (AAAI 2025 · similarity 0.84)
- Zero-Shot Low-Light Image Enhancement via Latent Diffusion Models (AAAI 2025 · similarity 0.83)
- Luminance-Aware Statistical Quantization: Unsupervised Hierarchical Learning for Illumination Enhancement (NeurIPS 2025 · similarity 0.83)
- Efficient Diffusion as Low Light Enhancer (CVPR 2025 · similarity 0.82)
- Color Shift Estimation-and-Correction for Image Enhancement (CVPR 2024 · similarity 0.82)
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