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Zero-Shot Low-Light Image Enhancement via Latent Diffusion Models
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Proposes a zero-shot low-light image enhancement framework that uses a pre-trained Stable Diffusion latent diffusion model with an exposure-aware bright-channel degradation model and latent regularization with adaptive guidance, requiring no training data.
Problem
Low-light image enhancement typically requires large paired or unpaired training datasets, limiting practical deployment and generalization.
Approach
Reformulates LLIE as zero-shot posterior sampling with a pre-trained latent diffusion model, using a bright-channel-based exposure-adaptive degradation model, a latent regularization term (encoder-decoder fixed-point consistency with low-pass filtering), a channel consistency loss, and an adaptive guidance scale computed from latent step differences.
Key results
- On LOL-v1, the zero-shot method reaches 19.82 PSNR / 0.841 SSIM / 0.242 LPIPS, significantly above other zero-shot methods (best prior ZeroIG 17.63 PSNR).
- On LOL-v2 (real), the method reaches 19.95 PSNR, outperforming zero-shot baselines (GDP 14.36, ZeroIG 15.66) and approaching QuadPrior (20.24).
- Ablation shows the full regularization set (Lmeas, Linv, Llatent, low-pass G) gives the best results, e.g., PSNR 19.15 vs 12.47 for Lmeas alone.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add the exposure-aware bright-channel degradation model instead of constant illumination (ablation) | Ours · LOL-v1 qualitative comparison | visual quality | Helped |
| Use adaptive rather than constant guidance scale (st = 0.7) (ablation) | Ours · LOL-v1 qualitative comparison | visual quality | Helped |
| Add Lmeas to the variant with Linv and Llatent (ablation) | Ours · LOL-v1, 256×256 | PSNR: 19.18 -> 19.15 | No clear effect |
| Add Linv to the variant with Lmeas and Llatent (ablation) | Ours · LOL-v1, 256×256 | PSNR: 18.88 -> 19.15 | Helped |
| Add Llatent to the variant with Lmeas and Linv (ablation) | Ours · LOL-v1, 256×256 | PSNR: 10.57 -> 19.15 | Helped |
| Add G to Llatent (ablation) | Ours · LOL-v1, 256×256 | PSNR: 18.91 -> 19.15 | No clear effect |
| Add G to Llatent (ablation) | Ours · LOL-v1, 256×256 | LPIPS: 0.411 -> 0.452 | Hurt |
| Use the proposed method instead of the strongest zero-shot baseline | Ours · LOL-v1 | PSNR: 17.63 -> 19.82 | Helped |
| Use the proposed method instead of the strongest zero-shot baseline | Ours · LOL-v2 | PSNR: 15.66 -> 19.95 | Helped |
Surprising findings
- Pure measurement consistency (Lmeas alone) yields poor results, with low-pass filtered latent regularization being essential for preserving naturalness.
Limitations
- Does not surpass the best supervised methods on SSIM and LPIPS.
- Sampling with 1000 DDIM steps and per-image optimization is computationally heavy; ablations are run at 256x256 for speed.
Experimental setup
Datasets: LOL-v1 LOL-v2
Benchmarks: LOL-v1 LOL-v2
Metrics: PSNR SSIM LPIPS
Baselines: KinD DRBN KinD++ RetinexNet URetinexNet SNR-Aware DiffLL GSAD EnlightenGAN PairLIE NeRCo CLIP-LIT
Builds on: Stable Diffusion Chung et al. 2023 (diffusion posterior sampling) bright channel prior DDIM
Closest papers by meaning
- Enhancing Low-Light Images: A Synthetic Data Perspective on Practical and Generalizable Solutions (AAAI 2025 · similarity 0.91)
- DPLUT: Unsupervised Low-light Image Enhancement with Lookup Tables and Diffusion Priors (AAAI 2025 · similarity 0.90)
- Multi-Domain Multi-Scale Diffusion Model for Low-Light Image Enhancement (AAAI 2024 · similarity 0.89)
- Zero-Reference Low-Light Enhancement via Physical Quadruple Priors (CVPR 2024 · similarity 0.89)
- Efficient Diffusion as Low Light Enhancer (CVPR 2025 · similarity 0.89)
- AGLLDiff: Guiding Diffusion Models Towards Unsupervised Training-free Real-world Low-light Image Enhancement (AAAI 2025 · similarity 0.88)
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