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Research map / 3D vision / NeRF and radiance fields

GoLF-NRT: Integrating Global Context and Local Geometry for Few-Shot View Synthesis

CVPR 2025 · 3D vision › NeRF and radiance fields · approach: Few-shot neural rendering architectures · 2 citations (OpenAlex)

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Proposes GoLF-NRT, a generalizable NeRF that fuses a sparse-attention 3D transformer global context with epipolar local geometry features plus kernel-regression adaptive sampling, for few-shot novel view synthesis from 1-3 views.

Problem

Generalizable NeRF methods degrade sharply when given very few input views (1-3), producing over-smoothed textures and artifacts in occluded or reflective regions.

Approach

Combine a coarse global scene context from a cross-view 3D transformer with multi-axis sparse attention, which then guides the selection of epipolar local geometry features; attention weights are converted to a smooth PDF via kernel regression for adaptive sampling.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
add global context to local geometry (ablation)GoLF-NRT · LLFF, 3 viewsPSNR: 23.28 -> 23.55Helped
use global context as the query (ablation)GoLF-NRT · LLFF, 3 viewsPSNR: 23.55 -> 23.72Helped
add adaptive sampling (ablation)GoLF-NRT · LLFF, 3 viewsPSNR: 23.72 -> 23.88Helped
add kernel regression to adaptive sampling (ablation)GoLF-NRT · LLFF, 3 viewsPSNR: 23.88 -> 24.20Helped
replace full-scale attention with the 3D transformer (ablation)GoLF-NRT · Attention efficiencyFLOPs (G): 11.67 -> 1.88Helped
integrate global and local features (ablation)GoLF-NRT · LLFF, 3 viewsPSNR: +0.44 dBHelped

Limitations

Experimental setup

Datasets: Google Scanned Objects RealEstate10K Spaces LLFF-style real handheld scenes

Benchmarks: LLFF Blender Shiny

Metrics: PSNR SSIM LPIPS

Baselines: PixelNeRF IBRNet MVSNeRF MatchNeRF NeuRay GPNR GNT CaesarNeRF EVE-NeRF pixelSplat MVSGaussian

Builds on: NeRF IBRNet GNT CaesarNeRF EVE-NeRF

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