Research map / 3D vision / NeRF and radiance fields
FrugalNeRF: Fast Convergence for Extreme Few-shot Novel View Synthesis without Learned Priors
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Proposes FrugalNeRF, a TensoRF-based few-shot NeRF using weight-sharing multi-scale voxels and cross-scale geometric adaptation that picks per-ray pseudo-GT depth by reprojection error, reaching strong quality with ~10-minute training and no learned priors.
Problem
Few-shot novel view synthesis with NeRF suffers from overfitting with extremely few input views (2-4) and long training times, and existing fixes rely on frequency scheduling or pre-trained priors.
Approach
Weight-sharing density and appearance voxels downsampled across multiple scales; for each ray, the scale with the lowest cross-view reprojection error (warping rendered color to the nearest training view, including sampled novel views) provides pseudo-GT depth that supervises all scales, removing voxel upsampling schedules and learned priors.
Key results
- On LLFF with 2 views, FrugalNeRF reaches 18.07 PSNR / 0.35 LPIPS in 10 minutes without priors, versus FreeNeRF's 17.55 PSNR / 1.5 hours.
- On DTU with 2 views, FrugalNeRF reaches 19.72 PSNR / 0.16 LPIPS in 6 minutes without priors, outperforming FreeNeRF's 18.05 PSNR.
- With monocular depth regularization, FrugalNeRF reaches 18.26 PSNR on LLFF (2 views) and 20.77 PSNR on DTU (2 views) while training in 11 and 7 minutes.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add monocular depth regularization | FrugalNeRF · LLFF 2-view | PSNR: 18.07 -> 18.26 | Helped |
| Add monocular depth regularization | FrugalNeRF · DTU 2-view | PSNR: 19.72 -> 20.77 | Helped |
| Use additional voxel scales (ablation) | FrugalNeRF · LLFF 2-view | PSNR: 15.22 -> 16.58 -> 18.07 -> 18.08 | Helped |
| Remove weight-sharing voxels (ablation) | FrugalNeRF · LLFF 2-view | PSNR: 17.54 -> 18.07 | Hurt |
| Remove multi-scale voxel color loss (ablation) | FrugalNeRF · LLFF 2-view | PSNR: 16.89 -> 18.07 | Hurt |
| Remove geometric adaptation loss (ablation) | FrugalNeRF · LLFF 2-view | PSNR: 15.97 -> 18.07 | Hurt |
| Remove novel-view rays (ablation) | FrugalNeRF · LLFF 2-view | PSNR: 17.84 -> 18.07 | Hurt |
| Use Lgeo rather than Ld alone (ablation) | FrugalNeRF · LLFF 2-view | PSNR: 17.51 -> 18.07 | Helped |
| Combine Lgeo and Ld (ablation) | FrugalNeRF · LLFF 2-view | PSNR: 18.07 -> 18.26 | Helped |
Surprising findings
- Without the geometric adaptation loss, FrugalNeRF falls short of FreeNeRF, indicating the voxel representation alone is insufficient.
- Monocular-depth-supervised dense depth loss alone (Ld) initially performs well but later suffers higher depth error from scale mismatches than the cross-scale geometric loss.
Limitations
- Relies on accurate camera poses for training.
- Struggles with large viewpoint changes or very sparse views such as 360-degree scenes.
- Novel-view losses do not fully resolve unseen regions in extreme few-shot settings.
Experimental setup
Datasets: LLFF DTU RealEstate-10K
Benchmarks: LLFF DTU RealEstate-10K
Metrics: PSNR SSIM LPIPS training time
Baselines: TensoRF DS-NeRF FreeNeRF ViP-NeRF SimpleNeRF RegNeRF DDP-NeRF GeCoNeRF SparseNeRF FSGS ZeroRF
Builds on: TensoRF FreeNeRF SparseNeRF VGOS
Closest papers by meaning
- Few-Shot Neural Radiance Fields under Unconstrained Illumination (AAAI 2024 · similarity 0.90)
- AltNeRF: Learning Robust Neural Radiance Field via Alternating Depth-Pose Optimization (AAAI 2024 · similarity 0.90)
- GoLF-NRT: Integrating Global Context and Local Geometry for Few-Shot View Synthesis (CVPR 2025 · similarity 0.90)
- ZeroRF: Fast Sparse View 360deg Reconstruction with Zero Pretraining (CVPR 2024 · similarity 0.89)
- CF-NeRF: Camera Parameter Free Neural Radiance Fields with Incremental Learning (AAAI 2024 · similarity 0.89)
- ProvNeRF: Modeling per Point Provenance in NeRFs as a Stochastic Field (NeurIPS 2024 · similarity 0.89)
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