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Floating No More: Object-Ground Reconstruction from a Single Image

CVPR 2025 · 3D vision › 3D generation · approach: Monocular 3D object reconstruction · 1 citations (OpenAlex)

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Proposes ORG, which jointly predicts pixel height (object-ground) and perspective field (camera) maps from a single image and reprojects them into depth maps and point clouds for ground-aware object reconstruction.

Problem

Single-image 3D object reconstruction often produces objects that float or tilt when placed on a ground plane because it ignores object-ground geometry and camera parameters, which hurts 3D-aware image editing such as shadow generation and pose manipulation.

Approach

Represents the object via two dense pixel-level fields, pixel height between front/back surfaces and the ground plus a perspective field for camera parameters, and uses a perspective-guided pixel height reprojection to recover 3D point clouds without requiring known camera intrinsics or extrinsics.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use ORG instead of DUSt3R with Ctrl-CObject-centric 3D reconstruction · Object-centric test setLSIV: 0.95 -> 0.93Helped
Use ORG instead of DUSt3R with Ctrl-CObject-centric depth estimation · Object-centric test setAbsRel: 17.9 -> 19.1Hurt
Use ORG instead of DUSt3R with Ctrl-CObject-centric depth estimation · Object-centric test setδ1: 79.5 -> 81.2Helped
Use pixel height and perspective field jointly rather than depth and off-the-shelf camera parameters (ablation)ORG · Object-centric test setLSIV: 1.25 -> 0.81Helped
Add perspective-field camera estimation to pixel-height reconstruction (ablation)ORG · Object-centric test setLSIV: 0.98 -> 0.81Helped
Use pixel height instead of depth with perspective-field camera estimation (ablation)ORG · Object-centric test setLSIV: 1.01 -> 0.81Helped
Use ORG rather than the baselineObject reconstruction across viewpoint-diversity subsets · Small viewpoint diversity validation setLSIV: 0.23 -> 0.21Helped
Use ORG rather than the baselineObject reconstruction across viewpoint-diversity subsets · Medium viewpoint diversity validation setLSIV: 0.37 -> 0.28Helped
Use ORG rather than the baselineObject reconstruction across viewpoint-diversity subsets · Large viewpoint diversity validation setLSIV: 0.72 -> 0.45Helped

Surprising findings

Limitations

Experimental setup

Datasets: Objaverse COCO (backbone pretraining)

Benchmarks: Objaverse held-out test split unseen object and human datasets

Metrics: AbsRel delta1 LSIV Chamfer distance L1 MSE

Baselines: LeReS MiDaS MegaDepth NDDepth Zero-123 DUSt3R SJC Ctrl-C

Builds on: pixel height (Zhang et al. shadow generation) perspective fields (Jin et al.) LeReS SegFormer PVTv2

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