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SeeGround: See and Ground for Zero-Shot Open-Vocabulary 3D Visual Grounding

CVPR 2025 · Vision-language and multimodal › CLIP and zero-shot · approach: Adapting VLMs for zero-shot classification · 26 citations (OpenAlex)

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Zero-shot 3D visual grounding by feeding a 2D VLM (Qwen2-VL-72B) query-aligned rendered images with visual prompts plus text object descriptions, without any 3D training.

Problem

Zero-shot 3D visual grounding: localizing objects in 3D scenes from text without 3D-annotated training data, since 2D VLMs cannot directly consume 3D scenes and text-only LLM approaches miss visual cues.

Approach

Represent a 3D scene as a hybrid of a query-aligned rendered image (viewpoint chosen dynamically from the query's anchor object) with depth-aware visual markers on visible candidate objects, plus a text table of 3D boxes and labels, and let a 2D VLM pick the target ID.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use SeeGround instead of ZSVG3Dzero-shot 3D visual grounding · ScanRefer validation, OverallAcc@0.25: 36.4 -> 44.1Helped
use SeeGround instead of ZSVG3Dzero-shot 3D visual grounding · ScanRefer validation, OverallAcc@0.5: 32.7 -> 39.4Helped
use SeeGround instead of ZSVG3Dzero-shot 3D visual grounding · Nr3D validation, Overallaccuracy: 39.0 -> 46.1Helped
add scene layout to 3D positions (ablation)SeeGround without texture, FAM, or PAM · Nr3D validation, Overallaccuracy: 37.7 -> 39.7Helped
add texture to 3D positions (ablation)SeeGround without layout, FAM, or PAM · Nr3D validation, Overallaccuracy: 37.7 -> 39.5Helped
add Fusion Alignment Module (ablation)SeeGround without Perspective Adaptation Module · Nr3D validation, Overallaccuracy: 39.5 -> 43.3Helped
add Perspective Adaptation Module (ablation)SeeGround with layout, texture, and FAM · Nr3D validation, Overallaccuracy: 43.3 -> 46.1Helped
remove 3D object coordinates (ablation)SeeGround · Nr3D validation, Overallaccuracy: 46.1 -> 45.0Hurt
replace query-aligned view with Center2Corner (ablation)SeeGround · Nr3D validation, Overallaccuracy: 40.2 vs. 46.1Hurt
replace query-aligned view with Edge2Center (ablation)SeeGround · Nr3D validation, Overallaccuracy: 41.5 vs. 46.1Hurt
replace query-aligned view with Corner2Center (ablation)SeeGround · Nr3D validation, Overallaccuracy: 41.3 vs. 46.1Hurt
replace query-aligned view with Bird’s Eye View (ablation)SeeGround · Nr3D validation, Overallaccuracy: 43.3 vs. 46.1Hurt

Surprising findings

Limitations

Experimental setup

Datasets: ScanRefer Nr3D

Benchmarks: ScanRefer Nr3D

Metrics: Acc@0.25 Acc@0.5 accuracy

Baselines: ZSVG3D LLM-Grounder VLM-Grounder OpenScene LERF WS-3DVG MCLN ConcreteNet BUTD-DETR ViL3DRel

Builds on: ZSVG3D LLM-Grounder LAR OpenScene

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