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EventPSR: Surface Normal and Reflectance Estimation from Photometric Stereo Using an Event Camera

CVPR 2025 · 3D vision › Depth and stereo · approach: Photometric stereo · 3 citations (OpenAlex)

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Proposes EventPSR, which uses an event camera under a moving ring light pattern and a two-stage (grid-matching then gradient-tuning) algorithm to jointly estimate surface normal, metallic and roughness with about 30% of the data rate of frame-based HDR methods.

Problem

Simultaneously recovering surface normal and reflectance parameters (roughness, metallic) normally requires many HDR frames from frame-based cameras, which is slow and data-heavy, especially for shiny materials.

Approach

Uses an event camera with a designed moving ring-light scanning pattern (chosen for specular coverage, diffuse sensitivity and event efficiency) and a per-pixel matching of event streams to a rendered database of intensity-time curves, refined by gradient-based tuning with interpixel smoothness.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use EventPSR instead of the frame-based comparison methodssynthetic data, 16-object average · Synthetic datadata consumption ratio: 0.303Helped
use EventPSR instead of NeILFnormal estimation · Synthetic data, 16-object averagemean angular error: 9.516 -> 7.471Helped
use EventPSR instead of SDM-UniPSnormal estimation · Synthetic data, 16-object averagemean angular error: 9.516 -> 7.471Helped
use EventPSR instead of SDM-UniPSroughness estimation · Synthetic data, 16-object averageroughness MSE: 0.015 -> 0.003Helped
use EventPSR instead of SDM-UniPSmetallic estimation · Synthetic data, 16-object averagemetallic MSE: 0.048 -> 0.014Helped
estimate roughness with EventPSRreal semi-spheres with distinct roughness levels · Real data, roughness evaluationroughness MSE: 0.0067Helped

Limitations

Experimental setup

Datasets: sculpture dataset DiLiGenT10

Benchmarks: synthetic rendered objects (16 sculptures) real objects captured on custom platform

Metrics: mean angular error mean squared error relative data consumption

Baselines: NeILF SDM-UniPS

Builds on: EventPS Disney Principled BRDF photometric stereo

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