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Dyn-HaMR: Recovering 4D Interacting Hand Motion from a Dynamic Camera
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Dyn-HaMR reconstructs 4D global two-hand motion from monocular videos of dynamic cameras via a three-stage optimization combining SLAM, a hand motion prior (HMP), and biomechanical/penetration constraints.
Problem
Recovering accurate global 4D trajectories and interacting two-hand meshes from monocular in-the-wild videos captured by moving (e.g., egocentric) cameras, where hand and camera motion are entangled and weak-perspective models fail.
Approach
A multi-stage optimization that initializes per-frame hand states from off-the-shelf trackers, composes them with SLAM (DPVO) camera motion and a learnable world scale factor, and refines with a neural-motion-field hand prior plus biomechanical and interpenetration losses.
Key results
- On H2O, Dyn-HaMR reduces G-MPJPE to 45.6 mm versus 96.9 mm for HaMeR and GA-MPJPE to 34.2 mm versus 75.7 mm.
- On HOI4D, Dyn-HaMR achieves G-MPJPE 58.5 mm and GA-MPJPE 45.6 mm, against HaMeR's 201.6 and 129.7 mm.
- On InterHand2.6M (30 fps, static camera), Dyn-HaMR attains MPJPE 7.94 mm versus 8.75 for ACR, the best baseline.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use Dyn-HaMR instead of ACR | InterHand2.6M 30 fps · InterHand2.6M 30 fps | MPJPE: 8.75 -> 7.94 | Helped |
| Use Dyn-HaMR instead of HaMeR | H2O · H2O | G-MPJPE: 96.9 -> 45.6 | Helped |
| Use Dyn-HaMR instead of HaMeR | HOI4D · HOI4D | G-MPJPE: 201.6 -> 58.5 | Helped |
| Add Stage III interaction optimization (ablation) | Dyn-HaMR on H2O · H2O | G-MPJPE: 51.9 -> 45.6 | Helped |
| Add biomechanical constraints (ablation) | Dyn-HaMR on H2O · H2O | G-MPJPE: 49.6 -> 45.6 | Helped |
| Add penetration constraints (ablation) | Dyn-HaMR on H2O · H2O | G-MPJPE: 46.3 -> 45.6 | Helped |
| Use generative infilling instead of simple interpolation (ablation) | Dyn-HaMR on H2O · H2O | G-MPJPE: 48.9 -> 45.6 | Helped |
| Add Stage II global optimization (ablation) | Dyn-HaMR on H2O · H2O | G-MPJPE: 84.5 -> 51.9 | Helped |
Surprising findings
- Adding DPVO camera compensation to HaMeR improves G-MPJPE on Ego-Exo4D and HOT3D but worsens jerk and PA-MPJPE is unchanged, showing naive SLAM is insufficient.
Limitations
- Works only for limited time horizons; long sequences remain unexplored.
- Relies on the single available hand motion prior (HMP) trained on Arctic.
- Does not model object interactions.
Experimental setup
Datasets: H2O HOI4D FPHA EgoDexter InterHand2.6M Ego-Exo4D HOT3D Arctic
Benchmarks: InterHand2.6M H2O HOI4D Ego-Exo4D HOT3D
Metrics: MPJPE MPVPE Acc Err G-MPJPE GA-MPJPE PA-MPJPE Jerk
Baselines: HaMeR ACR IntagHand HaMeR + DPVO InterWild DIR
Builds on: HaMeR HMP DPVO MANO NeMF
Closest papers by meaning
- HaWoR: World-Space Hand Motion Reconstruction from Egocentric Videos (CVPR 2025 · similarity 0.90)
- Reconstructing Hands in 3D with Transformers (CVPR 2024 · similarity 0.89)
- The Surprising Effectiveness of Video Diffusion Models for Hand Motion Reconstruction (NeurIPS 2026 · similarity 0.88)
- StableHand: Quality-Aware Flow Matching for World-Space Dual-Hand Motion Estimation from Egocentric Video (NeurIPS 2026 · similarity 0.88)
- WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wild (CVPR 2025 · similarity 0.88)
- EasyHOI: Unleashing the Power of Large Models for Reconstructing Hand-Object Interactions in the Wild (CVPR 2025 · similarity 0.86)
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