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Diffusion-based Realistic Listening Head Generation via Hybrid Motion Modeling
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Proposes a diffusion-based listening head generator that combines a lightweight diffusion transformer for explicit 3DMM-style motion, pose/expression-specific control, and an implicit refinement module within an SD 1.5 rendering backbone to produce 512x512 listener videos.
Problem
Listening head generation requires realistic, expressive non-verbal listener motion and high-fidelity video, but prior two-stage methods use deterministic rendering at low resolution (e.g. 256x256), and diffusion video models need far more data than the few hours of listening head data available.
Approach
A hybrid motion modeling scheme: an explicit diffusion motion generator (MediaPipe pose and expression coefficients) guides an LDM renderer, with separate control paths for head pose (pose images) and expressions (cross-attention), plus an implicit cross-attention refinement module that restores facial details lost in explicit coefficients.
Key results
- On RealTalk, SSIM 0.65 vs 0.57 for the best baseline (RLHG/PCH) and FID 13.38 vs 20.05 (PCH), a 33% relative FID improvement.
- On ViCo, the method achieves SSIM 0.67 and PSNR 20.60, and the best motion quality on the OOD test set (FID∆fm 5.05 exp / 2.06 pose vs CustomListener 5.94 / 3.59 is not directly comparable; best on OOD per authors).
- Ablations show removing explicit motion guidance degrades FID∆fm, and concatenating pose with expression instead of separate control increases expression FD from 7.48 to 7.81.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add hybrid explicit motion guidance and implicit motion refinement (ablation) | listening head generation · RealTalk | SSIM: 0.63 -> 0.65 | Helped |
| add explicit motion guidance (ablation) | listening head generation · RealTalk | FID∆fm expression: 0.12 -> 0.05 | Helped |
| add implicit motion refinement (ablation) | listening head generation · RealTalk | SSIM: 0.64 -> 0.65 | Helped |
| add implicit motion refinement (ablation) | listening head generation · RealTalk | FD expression: 11.00 -> 10.48 | Helped |
| use separate pose-image and expression-feature controls instead of concatenating pose and expression (ablation) | listening head generation · RealTalk | FD expression: 7.81 -> 7.48 | Helped |
| use hybrid diffusion motion generation and high-fidelity rendering instead of prior listening-head methods | listening head generation · RealTalk | SSIM: 0.57 -> 0.65 | Helped |
| use hybrid diffusion motion generation and high-fidelity rendering instead of prior listening-head methods | listening head generation · ViCo OOD | FD expression: 12.67 -> 11.89 | Helped |
Surprising findings
- CustomListener, which uses ground-truth motion text descriptions, yields more similar motion to ground truth on the intense ViCo test set than the proposed method.
Limitations
- Conditioning restricted to speaker audio and facial expressions; no text or motion-style control.
- Rendering with the LDM backbone is computationally expensive, the main speed bottleneck.
- On the intense ViCo test set, the method underperforms CustomListener on motion similarity, which uses extra ground-truth text descriptions.
Experimental setup
Datasets: ViCo RealTalk VFHQ
Benchmarks: ViCo RealTalk
Metrics: SSIM PSNR FID FD FID∆fm SND
Baselines: RLHG PCH L2L MFR-Net CustomListener
Builds on: Stable Diffusion 1.5 AnimateDiff EMO PIRenderer DDPM
Closest papers by meaning
- FaceTalk: Audio-Driven Motion Diffusion for Neural Parametric Head Models (CVPR 2024 · similarity 0.91)
- MoDiTalker: Motion-Disentangled Diffusion Model for High-Fidelity Talking Head Generation (AAAI 2025 · similarity 0.90)
- DAWN: Dynamic Frame Avatar with Non-autoregressive Diffusion Framework for Talking head Video Generation (ICLR 2025 · similarity 0.90)
- EmotiveTalk: Expressive Talking Head Generation through Audio Information Decoupling and Emotional Video Diffusion (CVPR 2025 · similarity 0.90)
- GoHD: Gaze-oriented and Highly Disentangled Portrait Animation with Rhythmic Poses and Realistic Expressions (AAAI 2025 · similarity 0.89)
- 🎧MOSPA: Human Motion Generation Driven by Spatial Audio (NeurIPS 2025 · similarity 0.88)
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