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GoHD: Gaze-oriented and Highly Disentangled Portrait Animation with Rhythmic Poses and Realistic Expressions
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Proposes GoHD, an audio-driven talking-head framework combining a latent-navigation face animator with gaze control, a conformer-based conditional diffusion model for prosody-aware head poses, and a two-stage (lip distillation then LSTM eye-motion) expression predictor.
Problem
Audio-driven talking head generation struggles with generalizing to diverse unseen portraits, disentangling identity and motion, natural gaze, prosody-aware yet diverse head poses, and lip-synchronized expressions with limited training data.
Approach
Latent-navigation animator that predicts motion as a linear combination of learned orthogonal motion directions added to the identity latent, with gaze as a driving condition; a conformer-denoised diffusion model for poses; and a two-stage expression predictor that distills lip motion from a lip-sync expert and then generates eye motion with an LSTM.
Key results
- On HDTF, GoHD achieves FID 30.40 vs. 36.91 for SadTalker and 34.28 for MakeItTalk, and on VoxCeleb FID 58.11 vs. 60.75 for SadTalker.
- User study with 37 volunteers over 30 examples: GoHD receives 70.99% of responses for overall naturalness.
- Ablation: removing the two-stage strategy (w/o Stage 2 & eye features) gives the best MLD (1.785) but much lower eye SSIM (0.813) than the full LSTM variant (0.915).
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add Stage 2 eye-motion generation and Stage 1 eye-motion features (ablation) | GoHD expression predictor · HDTF | SSIM_e: 0.813 -> 0.915 | Helped |
| Add Stage 1 pretraining (ablation) | GoHD expression predictor · HDTF | MLD: 1.931 -> 1.792 | Helped |
| Use lip-expert distillation instead of ground-truth lip motions as Stage 1 targets (ablation) | GoHD expression predictor · HDTF | MLD: 2.012 -> 1.792 | Helped |
| Use an LSTM rather than a transformer for eye-motion generation (ablation) | GoHD expression predictor · HDTF | SSIM_e: 0.894 -> 0.915 | Helped |
| Add the parsing loss (ablation) | GoHD face animator · HDTF | LSE-C: 7.96 -> 8.13 | Helped |
| Add the lip-and-eye partial mask (ablation) | GoHD face animator · HDTF | LSE-D: 7.77 -> 7.78 | Mixed |
| Add lip-reading loss (ablation) | GoHD Stage 1 expression predictor · HDTF | MLD: 1.76 -> 1.65 | Helped |
| Add landmark fidelity loss (ablation) | GoHD Stage 1 expression predictor · HDTF | MLD: 1.79 -> 1.65 | Helped |
| Add shut-up loss (ablation) | GoHD Stage 1 expression predictor · HDTF | MLD: 1.72 -> 1.65 | Helped |
| Add structural similarity loss in Stage 2 (ablation) | GoHD expression predictor · HDTF | SSIM_e: 0.845 -> 0.915 | Helped |
| Add the eye-motion discriminator (ablation) | GoHD expression predictor · HDTF | SSIM_e: 0.840 -> 0.915 | Helped |
| Add the temporal coefficient-sequence discriminator (ablation) | GoHD expression predictor · HDTF | SSIM_e: 0.844 -> 0.915 | Helped |
Surprising findings
- Wav2Lip gets better LSE scores than ground truth because it is trained with the same SyncNet used for evaluation, so the authors discount SyncNet metrics.
- The variant without Stage 2 achieves the lowest mouth landmark distance, indicating a trade-off between lip accuracy and eye naturalness.
Limitations
- Explicit 3DMM-based motion descriptors cannot capture subtle head or facial movements, causing loss of detail such as wrinkles and teeth.
- Frame-by-frame animation ignores temporal continuity, causing slight jitter.
- Relies on SyncNet-based metrics that are not definitive for lip sync.
Experimental setup
Datasets: VoxCeleb HDTF
Benchmarks: HDTF VoxCeleb
Metrics: LSE-C LSE-D FID SSIM Var CSIM MLD
Baselines: MakeItTalk Wav2Lip Audio2Head EAMM SadTalker
Builds on: LIA DDPM SadTalker classifier-free guidance
Closest papers by meaning
- DAWN: Dynamic Frame Avatar with Non-autoregressive Diffusion Framework for Talking head Video Generation (ICLR 2025 · similarity 0.91)
- Teller: Real-Time Streaming Audio-Driven Portrait Animation with Autoregressive Motion Generation (CVPR 2025 · similarity 0.90)
- FaceTalk: Audio-Driven Motion Diffusion for Neural Parametric Head Models (CVPR 2024 · similarity 0.90)
- SyncTalk: The Devil is in the Synchronization for Talking Head Synthesis (CVPR 2024 · similarity 0.90)
- KeyFace: Expressive Audio-Driven Facial Animation for Long Sequences via KeyFrame Interpolation (CVPR 2025 · similarity 0.90)
- VASA-1: Lifelike Audio-Driven Talking Faces Generated in Real Time (NeurIPS 2024 · similarity 0.89)
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