Research map / 3D vision / 3D generation
WonderJourney: Going from Anywhere to Everywhere
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Proposes WonderJourney, a training-free modular framework that uses an LLM, a text-driven point-cloud generator and a VLM validator to produce long journeys of coherently connected 3D scenes from a text or image start.
Problem
Perpetual 3D scene generation: producing a long sequence of diverse yet geometrically and semantically coherent 3D scenes starting from any user-provided text or image, unlike prior perpetual view generation restricted to a single scene type.
Approach
Auto-regressive LLM-generated scene descriptions drive a text-guided outpainting pipeline that lifts each image to a colored point cloud, with depth refinement (SAM segment-based frontal planes, sky handling), depth-alignment and occlusion re-rendering consistency, and VLM-based rejection and regeneration of artifacts.
Key results
- Human study with 400 participants: WonderJourney preferred over InfiniteNature-Zero at 92.7% (diversity), 94.9% (visual quality), 91.5% (complexity), 88.6% (overall).
- Versus SceneScape, preferred at 88.8% (diversity), 83.4% (quality), 80.0% (complexity), 90.3% (overall).
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use WonderJourney instead of InfiniteNature-Zero | WonderJourney · InfiniteNature-Zero comparison | diversity preference: 92.7% | Helped |
| Use WonderJourney instead of InfiniteNature-Zero | WonderJourney · InfiniteNature-Zero comparison | visual quality preference: 94.9% | Helped |
| Use WonderJourney instead of InfiniteNature-Zero | WonderJourney · InfiniteNature-Zero comparison | scene complexity preference: 91.5% | Helped |
| Use WonderJourney instead of InfiniteNature-Zero | WonderJourney · InfiniteNature-Zero comparison | overall interestingness preference: 88.6% | Helped |
| Use WonderJourney instead of SceneScape | WonderJourney · SceneScape comparison | diversity preference: 88.8% | Helped |
| Use WonderJourney instead of SceneScape | WonderJourney · SceneScape comparison | visual quality preference: 83.4% | Helped |
| Use WonderJourney instead of SceneScape | WonderJourney · SceneScape comparison | scene complexity preference: 80.0% | Helped |
| Use WonderJourney instead of SceneScape | WonderJourney · SceneScape comparison | overall interestingness preference: 90.3% | Helped |
Surprising findings
- Text-guided outpainters tend to avoid generating partial objects, so leaving too little empty space in the rendered image leads to mere extrapolation rather than new objects.
Limitations
- Evaluation relies on a small set of mixed self-collected and generated inputs and a human preference study rather than standard benchmarks.
- Persistent point-cloud representation is replaced by image formulation due to GPU memory cost for long trajectories.
- Depth estimator is not geometry-aware, requiring heuristic refinements such as sky and far-plane cutoffs.
Experimental setup
Datasets: photos taken by authors copyright-free online photos generated examples from DALL-E 3
Metrics: human preference rate on diversity visual quality scene complexity overall interestingness
Baselines: InfiniteNature-Zero SceneScape
Builds on: Infinite Nature SceneScape Stable Diffusion MiDaS SAM
Closest papers by meaning
- WonderWorld: Interactive 3D Scene Generation from a Single Image (CVPR 2025 · similarity 0.90)
- 3D-SceneDreamer: Text-Driven 3D-Consistent Scene Generation (CVPR 2024 · similarity 0.86)
- BloomScene: Lightweight Structured 3D Gaussian Splatting for Crossmodal Scene Generation (AAAI 2025 · similarity 0.85)
- SemCity: Semantic Scene Generation with Triplane Diffusion (CVPR 2024 · similarity 0.85)
- A 3D Scene is Worth 1K Tokens: 3D-Grounded Representation for Scene Generation at Scale (NeurIPS 2026 · similarity 0.85)
- CymbaDiff: Structured Spatial Diffusion for Sketch-based 3D Semantic Urban Scene Generation (NeurIPS 2025 · similarity 0.84)
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