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A 3D Scene is Worth 1K Tokens: 3D-Grounded Representation for Scene Generation at Scale
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Proposes 3DRAE, which repurposes frozen 2D encoders (DINOv2, DA3, SigLIP2) into a fixed-length 3D latent tokenizer for scenes, and 3DDiT, a flow-matching diffusion transformer that generates scenes in this view-decoupled 3D latent space.
Problem
2D multi-view and video diffusion approaches to scene-level 3D generation carry representation redundancy across views and limited 3D spatial consistency, since they generate in view-coupled 2D latent spaces.
Approach
Lift frozen 2D representation features into a fixed-length set of implicit 3D latent tokens via a latent fuse neck and ray-map-queried decoder trained with novel-view and point-map supervision, then run flow-matching diffusion directly in that 3D latent space with flexible conditioning via masked views.
Key results
- On 1-view DL3DV, 3DDiT reaches FID 40.93 vs. 51.68 for the image-only variant and SEVA's 45.96, with ATE_t 0.025 vs. SEVA's 0.029.
- 3DDiT renders 16 views in about 1.98s versus roughly 85s for SEVA and 200s for ViewCrafter, while 3DRAE runs in about 0.23s.
- 3DRAE with DA3 achieves the best 6-view reconstruction (DL3DV PSNR 21.62), while DINOv2/SigLIP2 variants generate better 3D scenes; 3DRAE represents 128-view scenes with 1024 tokens without reported degradation.
Surprising findings
- Semantic encoders (DINOv2, SigLIP2) yield worse reconstruction than even the image-only baseline but substantially better generation quality.
- The 3DRAE with DA3 gives the best reconstruction, but its generation performance is worse than DINOv2 for diffusion.
Limitations
- 3DDiT is not designed for faithful reconstruction and can deviate from sparse conditioning views due to denoising stochasticity.
- Single-view 1-view generation makes 3DRAE alone fail to extrapolate to unobserved regions; generation relies on the diffusion model.
- Benchmark is relatively small (358 scenes) and the training data is proprietary-curated across 17 datasets with no release statement.
Experimental setup
Datasets: DL3DV RE10K CO3D ScanNet WildRGBD ARKitScenes BlendedMVG Waymo ImageNet ScanNet++ Taskonomy HM3D
Benchmarks: DL3DV RE10K CO3D ScanNet Tanks and Temples Mip-NeRF 360 DTU
Metrics: PSNR LPIPS FID ATE_r ATE_t runtime
Baselines: DepthSplat LVSM MotionCtrl ViewCrafter SEVA
Builds on: Representation Autoencoder (RAE) LightningDiT DDT head VGGT DINOv2
Closest papers by meaning
- LT3SD: Latent Trees for 3D Scene Diffusion (CVPR 2025 · similarity 0.94)
- Prometheus: 3D-Aware Latent Diffusion Models for Feed-Forward Text-to-3D Scene Generation (CVPR 2025 · similarity 0.91)
- 3D-SceneDreamer: Text-Driven 3D-Consistent Scene Generation (CVPR 2024 · similarity 0.90)
- Denoising Diffusion via Image-Based Rendering (ICLR 2024 · similarity 0.90)
- Diffusion$^2$: Dynamic 3D Content Generation via Score Composition of Video and Multi-view Diffusion Models (ICLR 2025 · similarity 0.90)
- MVDream: Multi-view Diffusion for 3D Generation (ICLR 2024 · similarity 0.90)
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