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TurboSL: Dense Accurate and Fast 3D by Neural Inverse Structured Light

CVPR 2024 · 3D vision › Depth and stereo · approach: Neural light field and illumination imaging · 9 citations (OpenAlex)

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Turns three- or four-pattern grayscale structured light into dense, sub-pixel accurate 3D by fitting a neural SDF with bidirectional volume rendering inverse-SL model, plus a no-reference error proxy.

Problem

Few-pattern structured-light decoding (three or four grayscale patterns with one camera) is noisy and yields outliers and poor sub-pixel disparity, limiting fast accurate 3D capture.

Approach

Formulates structured-light decoding as neural inverse rendering over the full image formation model (direct, ambient, indirect, projector blur) using a hybrid SDF-to-density volume rendering representation, jointly recovering disparity, normals, reflectance and residuals; uncertainty is estimated by comparing front-to-back and back-to-front scanned reconstructions.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
add projector loss to the camera-loss-only setup (ablation)TurboSL · Statue reconstruction, three a la carte patternsreconstruction fidelityHelped
add the cosine factor to the camera-loss-only setup (ablation)TurboSL · Statue reconstruction, three a la carte patternsreconstruction fidelityHelped
add a learnable projector blur kernel (ablation)TurboSL · Statue reconstruction, three a la carte patternsimage reconstruction errorHelped
increase the number of patterns from four to five (ablation)TurboSL · Plush toy reconstructiongeometry accuracyHelped
increase the number of patterns from five to six (ablation)TurboSL · Plush toy reconstructiongeometry accuracyHelped
use bidirectional rendering to compare front-to-back and back-to-front reconstructions (ablation)TurboSL · Fabric animal reconstructionidentification of high-error regionsHelped
use three patterns rather than four (ablation)TurboSL · Few-pattern structured-light reconstructiongeometry accuracyHurt

Surprising findings

Limitations

Experimental setup

Datasets: self-captured structured light images of real scenes (statue, plush toy, book, fruit bowl)

Metrics: disparity error (pixels) mean intensity error normal reconstruction quality

Baselines: ZNCC pixelwise decoder a la carte patterns MPS patterns Hamiltonian patterns 2D MLP decoder density field volumetric decoder

Builds on: NerfAcc NeuS ZNCC decoding a la carte structured light patterns volume rendering

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