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Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generation
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Procedurally generates ~1.1M synthetic human-object interaction images with 21k+ object shapes (ProciGen) and trains a hierarchical image-conditioned point diffusion model (HDM) for template-free human-object reconstruction from a single RGB image.
Problem
Reconstructing 3D human and object jointly from a single RGB image without object templates is limited by the small number of objects in real interaction datasets, which cannot cover the combinatorial space of human-object interactions.
Approach
Transfer contacts from captured interactions to new same-category object instances using dense correspondences from a per-category point-cloud autoencoder, refine poses by contact-based optimization, and then train a two-stage diffusion model (joint coarse prediction followed by separate human/object diffusion refinement with cross-attention) on the resulting data.
Key results
- On BEHAVE, HDM+ProciGen achieves combined F-score 0.4604 vs. PC2 0.4231 and CHORE 0.3966 (template-based).
- On InterCap, HDM+ProciGen achieves combined F-score 0.5344 vs. PC2 0.5057 and CHORE 0.4687.
- Generalization to unseen InterCap objects (trained on ProciGen): HDM+ProciGen reaches 0.3976 combined vs. 0.2127 for HDM trained on BEHAVE only.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add ProciGen training data to HDM (ablation) | HDM · BEHAVE test | Combined F-score@0.01m: 0.4214 -> 0.4604 | Helped |
| Add ProciGen training data to HDM (ablation) | HDM · BEHAVE test | Human F-score@0.01m: 0.3605 -> 0.3925 | Helped |
| Add ProciGen training data to HDM (ablation) | HDM · BEHAVE test | Object F-score@0.01m: 0.4575 -> 0.5049 | Helped |
| Train with ProciGen instead of BEHAVE-only data (ablation) | PC2 · BEHAVE test | Combined F-score@0.01m: 0.4231 -> 0.4486 | Helped |
| Add ProciGen training data (ablation) | HDM · InterCap unseen objects | Combined F-score@0.01m: 0.2127 -> 0.3976 | Helped |
| Add random shape augmentation (ablation) | HDM trained on BEHAVE · InterCap unseen objects | Combined F-score@0.01m: 0.2127 -> 0.2680 | Helped |
| Replace HDM's segmentation with projected 2D masks (ablation) | HDM · BEHAVE chair test images | Combined F-score@0.01m: 0.3875 -> 0.3776 | Hurt |
| Replace hierarchical diffusion with a single joint model (ablation) | HDM · BEHAVE chair test images | Combined F-score@0.01m: 0.3875 -> 0.3743 | Hurt |
| Combine separate models using direct image-predicted translation and scale (ablation) | HDM · BEHAVE chair test images | Combined F-score@0.01m: 0.3875 -> 0.3380 | Hurt |
| Add cross attention between human and object refinement models (ablation) | HDM · BEHAVE chair test images | Combined F-score@0.01m: 0.3807 -> 0.3875 | Helped |
| Add cross attention between human and object refinement models (ablation) | HDM · BEHAVE chair test images | Object F-score@0.01m: 0.3806 -> 0.3916 | Helped |
Surprising findings
- Training only on synthetic ProciGen data performs on par with CHORE, which uses object templates, on BEHAVE and InterCap.
Limitations
- Assumes known 2D human and object segmentation masks as input.
- Generalization to in-the-wild images is shown only qualitatively (COCO).
- Procedural pipeline relies on a seed set of captured interactions and per-category aligned shapes (ART used when unaligned).
Experimental setup
Datasets: BEHAVE InterCap ShapeNet Objaverse ABO MGN
Benchmarks: BEHAVE InterCap COCO (qualitative)
Metrics: F-score@0.01m
Baselines: CHORE PC2
Builds on: PC2 PVCNN CHORE SMPL-H PointNet
Closest papers by meaning
- InteractAnything: Zero-shot Human Object Interaction Synthesis via LLM Feedback and Object Affordance Parsing (CVPR 2025 · similarity 0.89)
- CG-HOI: Contact-Guided 3D Human-Object Interaction Generation (CVPR 2024 · similarity 0.89)
- Generative Proxemics: A Prior for 3D Social Interaction from Images (CVPR 2024 · similarity 0.89)
- InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation (CVPR 2025 · similarity 0.89)
- Human-3Diffusion: Realistic Avatar Creation via Explicit 3D Consistent Diffusion Models (NeurIPS 2024 · similarity 0.88)
- Reconstructing Close Human Interaction with Appearance and Proxemics Reasoning (CVPR 2025 · similarity 0.88)
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