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Neural Marionette: Unsupervised Learning of Motion Skeleton and Latent Dynamics from Volumetric Video

AAAI 2022 · 3D vision › Human pose estimation · approach: Temporal video pose estimation · 4 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use the learned skeleton instead of P2SNeural Marionette skeleton extraction · AIST++, HanCo, and PandaSC-score: 0.755 -> 0.804; 0.847 -> 0.944; 0.937 -> 0.954Helped
Use the learned skeleton instead of the hand-labeled GT skeleton4D tracking · HanCo and PandaChamfer distance (×10^4): 2.12 -> 1.97; 1.77 -> 1.71Helped
Use the learned skeleton instead of the hand-labeled GT skeleton4D tracking · AIST++Chamfer distance (×10^4): 3.11 -> 3.42Hurt
Encode local joint rotations with forward kinematics rather than directly regress node positionsNeural Marionette motion dynamics · HanCo motion interpolation, AverageMotion Chamfer Distance: 2.98 -> 2.64Helped
Encode local joint rotations with forward kinematics rather than directly regress node positionsNeural Marionette motion dynamics · D-FAUST motion interpolation, AverageMotion Chamfer Distance: 2.96 -> 2.88Helped
Add the volume fitting loss L_vol (ablation)Neural Marionette skeleton module · AIST++SC-score: 0.603 -> 0.804Helped
Add the volume fitting loss L_vol (ablation)Neural Marionette skeleton module · HanCoSC-score: 0.890 -> 0.944Helped
Add the volume fitting loss L_vol (ablation)Neural Marionette skeleton module · AIST++Chamfer distance (×10^4): 16.7 -> 3.42Helped
Add the volume fitting loss L_vol (ablation)Neural Marionette skeleton module · HanCoChamfer distance (×10^4): 2.30 -> 1.97Helped
Add the graph trajectory loss L_traj (ablation)Neural Marionette affinity estimation · AIST++ and HanCoskeleton bone alignment to rigid partsHelped

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