Research map / 3D vision / 3D generation
Towards Natural and Accurate Future Motion Prediction of Humans and Animals
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use Lie algebra skeleton representation instead of independent joint coordinates | motion prediction · H3.6m long-term walking | naturalness of predicted motion | Helped |
| use hierarchical local and sequence-level motion states (ablation) | HMR · H3.6m, predictions beyond 400ms | MAE: 1.89 vs 1.72; 1.95 vs 1.73; 2.65 vs 2.50; 2.06 vs 1.84 | Helped |
| add left and right forget gates for neighboring frame states (ablation) | HMR · H3.6m at 1000ms | MAE: 1.80 -> 1.72; 1.85 -> 1.73; 2.60 -> 2.50; 2.00 -> 1.84 | Helped |
| add a second decoder layer (ablation) | HMR · H3.6m at 1000ms | MAE: 1.86 -> 1.72; 1.88 -> 1.73; 2.66 -> 2.50; 2.07 -> 1.84 | Helped |
| use kinematic-chain-weighted loss instead of L2 loss (ablation) | HMR · H3.6m | MJE: 113.4 -> 46.4 | Helped |
| use kinematic-chain-weighted loss instead of L2 loss (ablation) | HMR · H3.6m | MAE: 1.40 -> 1.36 | Helped |
| increase hidden state size from 100 to 300 (ablation) | HMR · H3.6m validation | validation loss: 0.177 -> 0.151 | Helped |
| increase hidden state size from 300 to 400 or 500 (ablation) | HMR · H3.6m validation | validation loss: 0.151 -> 0.172; 0.151 -> 0.175 | Hurt |
| increase recurrent steps from 1 to 10 (ablation) | HMR · H3.6m validation | validation loss: 0.169 -> 0.151 | Helped |
| increase recurrent steps from 10 to 15 or 20 (ablation) | HMR · H3.6m validation | validation loss: 0.151 -> 0.159; 0.151 -> 0.161 | Hurt |
| enlarge context window from 3 to 5, 7, or 11 (ablation) | HMR · H3.6m validation | validation loss: 0.151 -> 0.155; 0.151 -> 0.159; 0.151 -> 0.158 | Hurt |
| use HMR rather than the strongest listed baseline | motion prediction · H3.6m Discussion, Greeting, Posing, and Walking Dog at 1000ms | MAE: 1.88 -> 1.72; 1.80 -> 1.73; 2.51 -> 2.50; 1.90 -> 1.84 | Helped |
Closest papers by meaning
- SAMoR: Motion Modelling for Articulated Objects of Any Skeleton and Topology (NeurIPS 2026 · similarity 0.88)
- ALIEN: Implicit Neural Representations for Human Motion Prediction under Arbitrary Latency (CVPR 2025 · similarity 0.87)
- FutureHuman3D: Forecasting Complex Long-Term 3D Human Behavior from Video Observations (CVPR 2024 · similarity 0.87)
- Existence Is Chaos: Enhancing 3D Human Motion Prediction with Uncertainty Consideration (AAAI 2024 · similarity 0.86)
- Nonisotropic Gaussian Diffusion for Realistic 3D Human Motion Prediction (CVPR 2025 · similarity 0.86)
- Neuron: Learning Context-Aware Evolving Representations for Zero-Shot Skeleton Action Recognition (CVPR 2025 · similarity 0.86)
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