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Retrieval-Augmented Embodied Agents

CVPR 2024 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Embodied agent learning · 10 citations (OpenAlex)

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Proposes Retrieval-Augmented Embodied Agents (RAEA), which retrieve policies from an Open X-Embodiment-based memory bank via a multi-modal ImageBind retriever and feed them into a transformer policy generator trained with behavior cloning.

Problem

Embodied agents rely on large amounts of training data and implicit parameter knowledge, so they scale poorly in low-data manipulation settings; the paper asks how to use external multi-embodiment robot data to improve manipulation precision.

Approach

Combine a multi-modal dense policy retriever (ImageBind-based mixed-modal encoders over instructions and observations) with a policy generator that uses cross-attention over tokenized retrieved policies (observations, instructions, actions, proprioception) to condition behavior cloning, plus diversity-oriented retrieval (duplicate filtering at 0.9 similarity and ~70% query token dropout).

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add image + point cloud observations to image observations with text + audio instructions (ablation)RAEA · Real-world taskssuccess rate: 56 -> 65Helped
Add audio to text instructions while keeping image observations (ablation)RAEA · Real-world taskssuccess rate: 54 -> 56Helped
Use image rather than text as the instruction, with image observations (ablation)RAEA · Real-world taskssuccess rate: 54 -> 58Helped
Add video to image instructions while keeping image observations (ablation)RAEA · Real-world taskssuccess rate: 58 -> 63Helped
Add video observations to image + video instructions (ablation)RAEA · Real-world taskssuccess rate: 63 -> 64Helped
Add text to image + video instructions while keeping image observations (ablation)RAEA · Real-world taskssuccess rate: 63 -> 69Helped
Use proprioception status rather than all status information (ablation)RAEA · Real-world taskssuccess rate: 54 -> 39Hurt
Use action and proprioception status rather than all status information (ablation)RAEA · Real-world taskssuccess rate: 54 -> 36Hurt
Restrict the policy memory bank to Franka-only data instead of all embodiments (ablation)RAEA · Real-world taskssuccess rate: 54 -> 48Hurt

Surprising findings

Limitations

Experimental setup

Datasets: Open X-Embodiment Franka Kitchen Meta-World Maniskill-2

Benchmarks: Franka Kitchen Meta-World Maniskill-2 real-world Franka tasks

Metrics: success rate

Baselines: R3M BLIP-2 EmbodiedGPT ResNet152 Swin Transformer Base

Builds on: ImageBind Retrieval-augmented generation Open X-Embodiment

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