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MRFP: Learning Generalizable Semantic Segmentation from Sim-2-Real with Multi-Resolution Feature Perturbation
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Proposes MRFP, a training-only feature perturbation module (overcomplete random autoencoder for high-resolution fine features plus normalized perturbation for style) that improves Sim-2-Real single- and multi-domain generalization for urban semantic segmentation with DeepLabv3+.
Problem
Semantic segmentation models trained on synthetic urban-scene data (GTAV, Synthia) generalize poorly to unseen real-world target domains due to lack of style diversity and domain-specific fine-grained features.
Approach
Perturb low-frequency style statistics via normalized perturbation (NP+) and high-frequency domain-specific fine features via a randomly initialized overcomplete autoencoder (HRFP) whose decreasing receptive field focuses on fine details, adding no learnable parameters or losses and removed at inference.
Key results
- MRFP+ with ResNet-50 trained on GTAV reaches 39.27 average mIoU across B, C, M, S versus 31.21 for the baseline (about 7.56 points gain) and 36.63 for ProRandConv.
- On (G+S) to B, C, M, MRFP+ achieves 44.24 average mIoU versus 34.88 baseline and 37.40 for ISW.
- On adverse weather (GTAV to Foggy and Rainy Cityscapes), MRFP+ averages 25.87 mIoU versus 21.67 for WildNet.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add HRFP+ and NP+ to the baseline | DeepLabv3+ with ResNet-50 · BDD-100k, Cityscapes, Mapillary, and Synthia val (G→target) | mIoU: 31.44 -> 39.55 (BDD-100k); 34.66 -> 42.40 (Cityscapes); 32.93 -> 44.93 (Mapillary); 25.84 -> 30.22 (Synthia) | Helped |
| Add HRFP+ and NP+ to the baseline | DeepLabv3+ with ResNet-50 · Foggy and Rainy Cityscapes val (G→target) | mIoU: 40.67; 30.42; 23.74; 19.25; 15.28 | Helped |
| Add HRFP and NP+ to the baseline | DeepLabv3+ with MobileNetv2 · BDD-100k, Cityscapes, Synthia, Mapillary, and Foggy Cityscapes val (G→target) | mIoU: 33.03; 32.92; 25.62; 30.95; 32.97 | Helped |
| Add HRFP+ and NP+ to the baseline | DeepLabv3+ with ResNet-50 · BDD-100k, Cityscapes, and Mapillary val ((G+S)→target) | mIoU: 30.11 -> 41.13; 38.63 -> 46.18; 35.90 -> 45.28 | Helped |
| Add HRFP+ and NP+ rather than use HRFP+ alone (ablation) | DeepLabv3+ with ResNet-50 · BDD-100k, Cityscapes, Mapillary, and Synthia val (G→target) | mIoU: 39.28 -> 39.55; 41.39 -> 42.40; 42.70 -> 44.93; 29.70 -> 30.22 | Helped |
| Add HRFP+ and NP+ rather than use HRFP alone (ablation) | DeepLabv3+ with ResNet-50 · BDD-100k, Cityscapes, Mapillary, and Synthia val (G→target) | mIoU: 34.18 -> 39.55; 38.15 -> 42.40; 43.33 -> 44.93; 26.71 -> 30.22 | Helped |
| Add HRFP+ and NP+ rather than use NP+ alone (ablation) | DeepLabv3+ with ResNet-50 · BDD-100k, Cityscapes, Mapillary, and Synthia val (G→target) | mIoU: 34.50 -> 39.55; 40.33 -> 42.40; 38.85 -> 44.93; 28.65 -> 30.22 | Helped |
| Use overcomplete HRFP rather than spatially consistent feature perturbation (SCFP) (ablation) | DeepLabv3+ with ResNet-50 · BDD-100k, Cityscapes, Mapillary, and Synthia val (G→target) | mIoU: 38.57 -> 39.55; 40.65 -> 42.40; 42.48 -> 44.93; 28.24 -> 30.22 | Mixed |
| Replace HRFP+ with HRFP while keeping NP+ (ablation) | DeepLabv3+ with ResNet-50 · BDD-100k, Cityscapes, Mapillary, and Synthia val (G→target) | mIoU: 39.55 vs 38.80; 42.40 vs 40.25; 44.93 vs 41.96; 30.22 vs 27.37 | Mixed |
Surprising findings
- Perturbing high-frequency fine-grained features alone (HRFP+) outperforms the NP+ style-perturbation alone by 2.68 points, suggesting fine-feature perturbation matters as much as style perturbation.
Limitations
- Gains are reported relative to re-implemented baselines and results averaged over only three runs.
- Evaluated only on urban-scene segmentation with synthetic-to-real shift; generality to other domains is untested in the text.
Experimental setup
Datasets: GTAV Synthia Cityscapes Foggy Cityscapes BDD-100k Mapillary Rainy Cityscapes
Benchmarks: Cityscapes BDD-100k Mapillary Synthia Foggy Cityscapes Rainy Cityscapes
Metrics: mIoU
Baselines: IBN-Net ISW SAN-SAW WildNet WEDGE DIRL ProRandConv SCFP
Builds on: NP+ (normalized perturbation) DeepLabv3+ RobustNet (ISW) ProRandConv RandConv
Closest papers by meaning
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