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Infrared Adversarial Car Stickers

CVPR 2024 · Adversarial robustness and security › Attacks on text and graphs · approach: Physical adversarial patches and camouflage · 5 citations (OpenAlex)

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Proposes infrared adversarial aluminum stickers, optimized via 3D mesh shadow attack on a 3D infrared car model, that hide real cars from Faster R-CNN across viewing angles and distances.

Problem

Infrared physical adversarial attacks have focused on pedestrians and model cars; there is no full-angle, universal infrared physical attack on real cars that hides vehicles from infrared object detectors.

Approach

Optimize a 3D adversarial mesh in 3D space, project its shadow into a 2D infrared sticker pattern, and apply it to a 3D infrared car model, with control-point mesh smoothing and smoothness losses to make the stickers physically manufacturable; stickers use aluminum film to modify surface emissivity.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use 3D mesh shadow adversarial stickers instead of the original car textureCar texture against Faster R-CNN · 3D car model (digital)ASR (%): 2.10 -> 96.31Helped
Use 3D mesh shadow adversarial stickers instead of random shape stickersCar texture against Faster R-CNN · 3D car model (digital)ASR (%): 18.26 -> 96.31Helped
Use the proposed stickers rather than AIPCar texture against Faster R-CNN · 3D car model (digital)ASR (%): 14.97 -> 96.31Helped
Use the proposed stickers rather than UAPCar texture against Faster R-CNN · 3D car model (digital)ASR (%): 20.06 -> 96.31Helped
Transfer the proposed stickers to unseen detectorsOurs, optimized against Faster R-CNN · Unseen detectorsASR (%): 73.35%-95.80%Helped
Use adversarial stickers rather than random shape stickersReal cars with engines running, Faster R-CNN · Real cars, physicalASR (%): 6.21% -> 91.49%Helped
Use adversarial stickers rather than no stickerReal cars with engines running, Faster R-CNN · Real cars, physicalASR (%): 0.66% -> 91.49%Helped
Turn the engines off for one hourAdversarial stickers on real cars · Real cars, physicalASR (%): 91.49% -> 88.42%Hurt
Add the 3D control points-based mesh smoothing algorithm (ablation)3D mesh shadow attack · Adversarial meshes and patternsSmoothnessHelped
Add the set of mesh smoothness losses (ablation)3D mesh shadow attack · Adversarial meshes and patternsSmoothnessHelped
Combine control-point mesh smoothing and smoothness losses (ablation)3D mesh shadow attack · Adversarial meshes and patternsSmoothnessHelped
Use control-point mesh smoothing and smoothness losses (ablation)Physical implementation of adversarial patterns · Sticker implementationImplementation timeHelped

Surprising findings

Limitations

Experimental setup

Datasets: FLIR ADAS v1.3 Real infrared car photos captured with FLIR T560

Benchmarks: FLIR ADAS v1.3 test split

Metrics: attack success rate (ASR) average precision

Baselines: AIP UAP random shape stickers original car texture

Builds on: Expectation Over Transformation Faster R-CNN Pytorch3D

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