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Efficient Scene Recovery Using Luminous Flux Prior

CVPR 2024 · Image generation › Image restoration · approach: Priors for restoration networks · 1 citations (OpenAlex)

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Proposes Luminous Flux Prior (LFP), a training-free scene recovery method that estimates transmission from the rate of change of luminous flux, handling haze, sandstorm, and underwater degradation.

Problem

Restoring images degraded by adverse weather (haze, sandstorms, underwater) where physical priors fail under violated assumptions and learning-based dehazing generalizes poorly and is computationally costly.

Approach

Derives an analytical transmission formula from the Bouguer-Lambert law and Retinex-style ratios so that transmission depends only on luminous flux F and its local rate of change ΔF (eliminating depth and attenuation coefficient), computed with sliding windows and then used in the standard scattering inversion with guided filtering.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use LFP instead of BCCRScene recovery · RESIDE-INPSNR: 16.88 -> 19.76Helped
Use LFP instead of DCPScene recovery · RESIDE-INSSIM: 0.818 -> 0.869Helped
Use LFP instead of DCPScene recovery · RESIDE-OUTPSNR: 19.13 -> 21.05Helped
Use LFP instead of DCPScene recovery · RESIDE-OUTSSIM: 0.815 -> 0.861Helped
Use LFP instead of DCPScene recovery · Haze-4KPSNR: 14.01 -> 18.29Helped
Use LFP instead of DCPScene recovery · Haze-4KSSIM: 0.760 -> 0.873Helped
Use LFP instead of BCCRScene recovery · RS-HazePSNR: 18.84 -> 18.24Hurt
Use LFP instead of BCCRScene recovery · RS-HazeSSIM: 0.747 -> 0.786Helped
Use LFP instead of ROPScene recovery · 4k CPUruntime (seconds): 2.515 -> 0.863Helped
Use LFP instead of ROPScene recovery · 4k GPUruntime (seconds): 0.894 -> 0.019Helped
Increase the sliding-window size Ω (ablation)LFP · Dense haze or scenes with greater depth of viewimage qualityHelped
Increase parameter k (ablation)LFP · Scenes with greater depth of view or denser hazeimage qualityHelped

Limitations

Experimental setup

Datasets: RESIDE SIRB UIEBD Haze4K RS-Haze

Benchmarks: RESIDE Haze4K RS-Haze SIRB UIEBD

Metrics: PSNR SSIM run-time (seconds)

Baselines: DCP BCCR FVR HRDCP ROP CAP LDCP MSCNN AOD-Net gUNet-T FFA MSBDN

Builds on: Dark Channel Prior Retinex Bouguer-Lambert law guided filter

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