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3D-Aware Face Editing via Warping-Guided Latent Direction Learning

CVPR 2024 · 3D vision › Face and shape · approach: 3D morphable face model regression · 3 citations (OpenAlex)

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Proposes FaceEdit3D, which lets users drag 3D facial landmarks, warps EG3D tri-planes, and uses a warp-aware encoder plus hierarchical directional latent editing to produce identity-preserving 3D face edits in real time.

Problem

Interactive 3D-aware face editing that is intuitive (point dragging), generalizes without per-edit retraining, and runs efficiently, which prior 2D drag methods (DragGAN) and 3D fine-tuning or conditional methods do not jointly satisfy.

Approach

Warp the EG3D tri-plane features with thin-plate spline interpolation driven by user-dragged 3D landmarks, then train a warp-aware encoder to map the distorted renderings back to a standardized W+ latent space, and learn editing directions as differences of encoder latents before and after warping, selected per layer group.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use FaceEdit3D instead of IDE-3D3D face editing · 3D editingMSEi / MSEo: 1.865 -> 4.909Helped
Use FaceEdit3D instead of IDE-3D3D face editing · 3D editingID Consistency: 0.649 -> 0.712Helped
Use FaceEdit3D instead of DragGAN2D face editing · 2D editingInference Time (s): 5.231 -> 0.356Helped
Add tri-plane warping as data augmentation when training the encoder (ablation)FaceEdit3D warp-aware encoder · facial point manipulationmanipulation perceptionHelped
Add the discriminator loss Ld during encoder training (ablation)FaceEdit3D warp-aware encoder · face editingidentity preservationHelped
Combine warp-assisted data augmentation and discriminator loss in encoder training (ablation)FaceEdit3D warp-aware encoder · face editingediting qualityHelped
Add hierarchical directional latent editing (ablation)FaceEdit3D · face editingidentity preservation and detailHelped
Add hierarchical directional latent editing (ablation)FaceEdit3D · face editingattribute disentanglementHelped

Surprising findings

Limitations

Experimental setup

Datasets: FFHQ AFHQ Cats Stanford Cars

Benchmarks: FFHQ

Metrics: inference time MSE inside edited region MSE outside edited region ID consistency (ArcFace)

Baselines: DragGAN IDE-3D StyleGAN-NADA direct tri-plane warp

Builds on: EG3D DragGAN GOAE StyleCLIP thin-plate spline

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